Dark Hope

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Everything posted by Dark Hope

  1. View File K1 DarthParametric's Datapad New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. Submitter Dark Hope Submitted 02/25/2026 Category Mods K1R Compatible Yes  
  2. Version 1.0.0

    21 downloads

    New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  3. The mod is ready for publication. I ask for your permission.
  4. The corpses generally look so-so. These are more likely cadaveric spots and other delights of decomposition. I had to remake this texture because the resolution is higher. But I like the previous version better. I'm thinking of redoing it.
  5. The model is missing an arm. Or am I missing something?
  6. Are you planning on doing this? The mod is basically ready for publication. Your permission is needed.
  7. I'm happy with the result. But there's always room for improvement. N_CommMD.tga P_CandBAD.tga PLC_Datapad02.tga PLC_Datapad02.txi plc_sevrdarm.mdl plc_sevrdarm.mdx
  8. I noticed. He picked up the textures from my Override. I know what can be done.
  9. I would call it stylistic embossing.
  10. I'll take care of it if no one minds)
  11. Do you want the interface to look like a dashboard?
  12. Updating the vehicle fleet in a far, far away...
  13. Dark Hope

    HD Darth Malak

    I tried it. The polygons are placed poorly there.