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Showing content with the highest reputation on 11/03/2026 in Posts

  1. I actually restored this mask in RC-K1CP by having it replace the Baragwin Mask. All I did for the icon, though, was recolor the original to match the green one. You should check out the cut neural band model. The model itself is absent from the game, but its texture still remains and it's called "I_NeuralBand" and the in-game mask is worn in this beta screenshot alongside an unused beta head.
    1 point
  2. I started a K2 Party Members retexture project: My primary source of inspiration for this is SELFINDUCEDCOMA’s approach—a "Vanilla Deluxe" style that focuses on enhancing established elements through added detail, rather than reinventing the wheel or completely reimagining things from scratch in a 2020s aesthetic. The textures (1024x1024 Ver) from RedRob41's "2x Upscale+ Character Textures & Model Fixes for TSL" served as the basis for the Atton Reskin.
    1 point
  3. I don't know if I have something on my end, or if this is just such a minor thing that nobody felt the need to bring it up. Just moreso a slight immersion break I guess. But the initial Jedi you encounter on the Endar Spire, the one who drops the Vibration Cell, doesn't seem to gain the K2 robes with this mod? They retain the K1 Knight robes for some reason
    1 point
  4. Sorry for the bump, but I have noticed an odd black spot near her lips that didn't happen to the old model. @DarthParametric: I hope I won't bother you too much but any chances you could fix this for me?
    1 point
  5. I also did a custom broken variant by changing the default broken Peragus droid PLC.
    0 points
  6. I continued working on my "Alternate Peragus Droids Mod" again after it's release in 2018 and some complaints how it's models are broken. I found a droid animation fix mod which includes this mode, so that part is done, but I upscaled the textures and gonna add some lights.
    0 points
  7. I have just created an icon for the green texture variant of the breathing mask, which goes unused in both games. I wanted to match the style of the game’s existing icons as closely as possible.
    0 points
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