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Showing content with the highest reputation on 04/06/2025 in File Comments

  1. 1 point
    If you don't want spoilers, I would say don't watch the demo/don't play the demo. There are things changed from the demo. You will get more options for LS and DS points in the next Episode.
  2. 1 point
    It was not, just that a event that happened in the demo (which was also the Jedi Temple and Corellia but quite a bit of the plot is different) is now going to happen latter in the story and that change makes it a bit awkward to get DS points right now. The old demo came out in 2011
  3. 1 point
    Spoilers!! Okay so i finished EP 1 and its great. Pretty linear, however, theres a lot of bugs. I played canon, Revan was a man with dark side ending, The exile was a woman with dark side ending. 1. The jedi master actually has the "you look fine to me" and "okay that should do it" dialogue flipped (when you ask him to heal you). I also did not see any healing effects from this even when i was low on hp. In fact im willing to say it increased my force points. 2. There are numerous spelling mistakes throughout the whole game 3. On numerous occasions Revan and The Exile get misgendered. It happened once, that in the same dialogue their pronoouns changed 4. When coming back from the king of corellia and going to find the bunker, Bao-dur still seems to have the old dialogue where he says smth along the lines of "If you dont have the [ship stuff] dont come back". Im pretty sure he didnt refer to the hard drives 5. The epilogue cutscene freezes, particularly at the end of it and when the male sith master appears for the first time. General feedback? This mod is actually pretty nice. I think that the story so far makes well enough sense. I think there should be much much more itneraction that give light/dark side points (I was doing a dark side playthrough, and managed to only ever get light points, and it happened once :/) It also throws me off a little that the jedi master does not level up, but it does actually make sense I guess. The murder mystery aspect was pretty well done, and the Sith lords are elusive enough. Im not sure whether it is a good idea to reveal that so many sith exist in the epilogue, considering for the while time we saw 2 people, who werent confirmed to be sith. Otherwise, the dialogue is great. I'd have to replay it to check if every person doesnt actually talk the same but i didnt have an issue with that on my first playthrough. Im not sure if onderon was a good pick for corellia. Iirc from swtor corellia reminded me more of coursant, and planets like taris or nar shadda wouldve fit it more, but i might be making stuff up over here. 9/10 Msg me if you need smth more. Very nice mod and its going in great direction. Im open to further testing of it or providing more info of mistakes here and there.
  4. 1 point
    @Nm6k You posted some questions to be answered in the Reviews, since I can't access the Reviews I shall answer some of them here to the best of my ability. I believe the music track should be the same as it was in the Demo, though in areas where we removed combat like the Jedi Temple & the City you can't hear that music as there is no combat though we may move those missing tracks to other planets potentially. The current species stats will be listed in the second Dev Diary that will be posted in the ROR Forum's here on Deadlystream. Whilst something akin to a tutorial level could be added, it'll probably be added at a later date. I'm sure players wouldn't want an Episode to be delayed because we're too busy making a tutorial level for mechanics we already know. Whilst it wasn't going to be removed, it was at one point in the early 2020s moved to Nar Shaddaa before being moved back. Thank you for this report, can you tell me where exactly this occurred (and use a spoiler box like I've used below) That was intentional, after looking at the TJM's and EoD mods I wanted the player's who play ROR to use the same sort of strategy you're given in the Kotor games. Whilst we can't yet add repairable droids or computer terminals, we did add plenty of opportunities to use Stealth, Grenades, Land Mines, Masks, and special blaster types to your advantage throughout Episode One with the opportunity to sell and purchase better gear in-between sections.