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Showing content with the highest reputation on 10/25/2024 in Posts

  1. 6 points
    If anybody's interested, looking for someone to go through the Brotherhood of Shadow: Solomon's Revenge for K1's dialogue and make grammar and spelling corrections. Nothing that really alters the dialogue itself beyond the aforementioned fixes. Thank you kindly.
  2. 2 points
    Well, I definitely wouldn't like to see Vitiate. I was thinking that it would be visions which were confused and inconsistent, such that you wouldn't even understand what you were seeing without the context of K2. In other words, it wouldn't be obvious that the tomb was even supposed to be showing you your past, present and future--it would seem like it was only showing strange relevatory visions, at least to those without knowledge that you are Revan. A battle scene from the Mandalorian Wars, a dialogue between a phantom figure and Malak, two mirror NPCs using your face, one LS and one DS, arguing wordlessly with one another; vague visions which don't mean anything on their own, but which imply something isn't quite right. Reiterating, though, that this is still a thought experiment. If somebody made this I'd test it, but I still think Kressh's tomb is best-served as a K2 exclusive.
  3. 2 points
    I can't recall how extensive the bad grammar goes given how long it's been since I've played through it last, but I do know there's more than enough terrible "Engrish" that should be corrected.
  4. 1 point
    At some point in the future I was hoping to get together a team of all the games languages to ensure my project worked across all regions, but it's all still a long way off, might never happen. You'd probably be better off digging through it yourself.
  5. 1 point
    At some point in the far future, maybe, but highly unlikely, if anyone does choose to do it though, I would probably look to incorporate them in my port of Brotherhood. Are there many grammar or spelling errors throughout?