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Showing content with the highest reputation on 08/01/2022 in Posts

  1. 1 point
    GetIsDead is what you'd typically use. // 140: * Returns TRUE if oCreature is a dead NPC, dead PC or a dying PC. int GetIsDead(object oCreature);
  2. 1 point
    After much ******* around I got it right (i think) normal and short bladed Freedon Nadds in le bronze.