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Showing content with the highest reputation on 02/01/2022 in Posts

  1. 1 point
    Regarding Onderon Military project I played a bit with a soldier texture to make a proper "armoured" variation - Added Onderon insignia from the cap texture to the chest (so that every soldier will get one 😃 ) - Added black armor with white plate to the front and back side of the uniform. I decided to add a shoulder pad for it. - Added long awaited (for me al least) belt with with a buckle - Added a fix for the texture part where neck connects to the body (the original texture had very simple one) Original Fixed - Added regiment stripe. For the reference I used the Onderon insignia from the flag I thought about soldier rank system and decided to do it like this (to stay as vanilla as possible): The next step will be to modify non-armoured soldier uniform and then I will move to the officer uniforms
  2. 1 point
    Looking very good. I have a feature request though: Kotor tool has an option to show the names of modules on the side. If possible maybe you can add this function.
  3. 0 points
    When I used to play TSL on the xbox as a kid, I would spend hours in the Enclave Sublevel wondering what it would be like if it was cleaned up and restored to a functioning Academy where Jedi would live and train. Playing Jedi Outcast and seeing Luke's Jedi Academy and all the students training was incredibly amazing to see and helped to inspire my hopes for the Enclave sublevel. After I got my feet wet modding with some recruitment mods, such as getting T3-M4 early and recruiting HK-47 on Taris, and learned my way around the various modding tools available, I began work to restore the Sublevel as a central hub for a resurgent Jedi Order to train a new generation. So far, I have cleaned up all the debris from the sublevel, evicted the Laigreks, placed additional dormitories, created a holo communications room similar in function to what we see in Revenge of the Sith, as well as dedicating one of the rooms as a functioning Medical Bay. Presently, I am working on transferring the scripts that the Mandalorian recruits on Dxun use when sparring to have Jedi Padawans be dueling with lightsabers at set intervals in one of the rooms that I will dedicate as a training area. I plan to place holocrons within the Jedi Archives and training holograms that can either be sparred with directly or used as instructional vids for younglings. My ultimate goal would be for this to be end game content, with a light side player arriving on Dantooine to meet a Twilek who used to maintain the Enclave when the Jedi were around and he offers his help in restoring what he worked for years to maintain before the bombardment. Modules on Dantooine beyond the sublevel could also be changed to reflect the Jedi's presence on the planet again, with training missions to take out Kath Hounds, helping settlers, what have you. I have so many ideas and many may be beyond reality but I wanted to announce this here and see what people's thoughts were and if they had any ideas on what they would be interested in seeing. One thing that is presently beyond my abilities is restoring the Enclave main level to a functioning state via the removal of the large stone debris and changing the module to reflect areas that were present in K1 such as the landing area. It's definitely something I'd like to include, but I will need to learn more as I dive into fulfilling this childhood dream of mine. As a side note, I've begun thinking what a restored Sith Academy would look and function like so its possible this could be all be wrapped into an 'Academy Expansion' mod of some sort.
  4. 0 points
    Hey guys, if you ever see anyone on /r/kotor linking to or advocating for the reuploading of mods to the Steam Workshop by someone other than the original author(s), please PM me on reddit so I can investigate (as I am a mod of /r/kotor). Thanks.