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Showing content with the highest reputation on 12/06/2021 in Posts

  1. 1 point
    Thanks for tackling this! Definitely will credit you when it is ready to go live. Here's an installer that will let you and anyone else who is curious to poke around at this stage. I did see some of the areas that were cleaned up and its awesome to see that debris gone! A few spots are a little off as far with for example some areas being green, so hopefully the installer will let you see what I mean. This is a very - very - early stage of the mod meant to let people at least head down there until the full content is ready. The installer changes up pieces in danm14aa to allow the sublevel door to open, give waypoints to send you back properly, etc. The rest of it just installs the sublevel. I'm sure it goes without saying but need a save before you enter danm14aa to enter properly. Though one can always just warp in to 610dan Installer.rar
  2. 1 point
    Today the Operations Center of the Jedi Enclave Sublevel began to take shape. Here, the Jedi work in cooperation with Republic aides to track fleet deployments, ongoing missions, and can communicate directly with Republic Command via the holo-table. My thinking here is the holo of Admiral Dodonna could be used as either background detail with republic soldiers talking to her out of earshot, or a quest designed with speaking to her being a part of it. Having issues getting the Jedi to spar like the Mandalorian recruits do on Dxun in TSL. In the meantime they've been set to min 1 hp and to different factions just for displaying the idea Jedi will be sparring and dueling within the sublevel to give the impression they are doing all they can to be prepared for the war. I'd like to set up a dedicated dueling room where the player can practice against other Jedi and even the Masters as there is dialog I found from the main level of the Enclave that indicates at one time we were meant to beat Jedi like Zhar in a duel to progress in the questline
  3. 1 point
    Amazing work so far, can't wait to see how we can work the Handmaiden/Atris sidequest into this 🙂
  4. 1 point
    As an update to this, work on the project has shifted to K1 first in coordination with @EAF97and their NPC Overhaul project. The module has successfuly been ported into K1 thanks to Thor110s tutorials. As work carries on and various scripts and quests get created next, the project will enter a workable state that can be released in a beta format before the end of the year (2021). The goal would be a full release but that depends on my schedule. Here's what got messed with today: Using @InSidiousmodding resource for holocron models, the Jedi Academy sublevel on Dantooine now has actual holocrons! Jedi Initiates have been added to the Academy where the player can witness some of their training. @EAF97has worked hard to get Atris and her Handmaiden's ported over and we are thinking of what quests can be associated with them and the holocrons. Our buddies Rickard and Handon from the murder investigation quest are not happy about their arrangements.
  5. 0 points
    Halted for now. Most of my remaining modding time is dedicated to a new project for which I'll open a new thread soon. The Ahsoka head model is pretty much done though, you can download it here. Beware that there's some inevitable clipping with the hood of the jedi robes because of the lekkus.