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Showing content with the highest reputation on 03/20/2021 in Posts

  1. void main() { object oPC = GetFirstPC(); object oComp = GetItemPossessedBy(oPC, "bao_cmpnts"); DestroyObject(oComp); object oMesh = GetItemPossessedBy(oPC, "bao_mesh"); DestroyObject(oMesh); AddJournalQuestEntry("bao_armor", 50, FALSE); }
    2 points
  2. @Masirimso24, relying on old saves may in fact be part of the problem. Let me quote @Fair Strides here... So, could you follow the link's requirements and answer each and every question now? And please do this for all future bug questions for TSL. (K1 has it's own rule set.)
    0 points
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