Downloaded, and used it! The adjustments' great; noticeably with those eyes. Them eyes are gorgeous! This is the Bastila's texture that fits me the most; can't think any better than this for now to be honest.
Permanent spot in the Override folder has been filled.
Thanks for the amazing work DH!
Note: She's a shyer in my playthrough so, this was the best angle I can get from her.
Install this mod, followed by Part A of this one. Now I just need to try a hooded version with no T-visor so I can try out a custom vacuum mask and hope there aren't too many clipping issues...
Oh, I didn't know, I am sorry about that and that makes much more sense now. Thank you for clarifying.
I do realize that it takes effort and time to re-texture a model, texturing is like an art and not everybody sees art in the same way as eachother. For me, I think the model should have been different, but that's simply my opinion and upon re-viewing it with what Dark Hope said to my original comment, I do see it for what it is and do find it looking good, and do realize that the texturing might show up better in-game. I realize that this is a much older game on a much older engine with horrible limitations, and appreciate greatly what Dark Hope has done with re-texturing the in-game models. I apologize for any disrespect.
@Dark Hope: Good Job as always my friend! Dont worry about it. Some people tend to be overly critic since they only see what todays game engines are capable of & dont understand how much work is involved to get those low poly models a decent look.