moebyuz 2 Posted September 16, 2016 Hi guys! Is it possible to combine the master robes cloak (only the cloak) with the heavy armor model? I realize there is already a mod like this, but I would like the cloak´s sleeve to be complete, not just half sleeves; and the armor to not show the master robe flaps in the waist area. Can anyone help me out? Thanks in advance! Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted September 17, 2016 I did mess around a bit with merging the PMBN master robes with the PMBH heavy armour models for TSL to approximate the armoured Jedi robes from SWTOR, but haven't tried compiling a model and getting it into the game. 1 1 Quote Share this post Link to post Share on other sites
moebyuz 2 Posted September 17, 2016 Wow! That looks amazing, good job! Quote Share this post Link to post Share on other sites
milestails 264 Posted September 18, 2016 Love the armored robes from TOR. Amazing work once again DP. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted September 18, 2016 I got it into the game: There are a couple of minor issues with it, some of which are inherited from the vanilla models (bad deformation, clipping), but generally it seems OK. Just needs a couple of minor tweaks. It's just using the vanilla textures atm, but ideally someone would retexture the armour bit. 2 Quote Share this post Link to post Share on other sites
moebyuz 2 Posted September 18, 2016 Looks great, excellent job! Don't worry about the textures, though, I can deal with that. Quote Share this post Link to post Share on other sites
moebyuz 2 Posted September 24, 2016 Hi again! Did you manage to finish it? Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted September 24, 2016 I don't really have any time for testing. Try this and see how it goes. https://www.darthparametric.com/files/kotor/tsl/[TSL]_DP_Armoured_Jedi_Robes.7z 1 Quote Share this post Link to post Share on other sites
moebyuz 2 Posted September 24, 2016 Will do! Thanks a lot! Quote Share this post Link to post Share on other sites
90SK 159 Posted October 1, 2016 Hey DarthParametric, looking good there with the cloaked heavy armor. That model idea has tons of potential. Have you considered doing a female version of the item, a cloaked female heavy armor? And if so, can you PM me first? Thanks, I have info about it for you. Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted October 2, 2016 I hadn't planned to, since I already had a male version I had played around with previously. However, having a quick look at it the female robe is far more roomy. It doesn't have any of the clipping issues the male version had around the chest plate. Aside from trimming off the shoulder pads and backplate, they basically slot straight together with minimal effort. Quote Share this post Link to post Share on other sites
90SK 159 Posted October 2, 2016 Dang that was fast. I actually was wondering if you could apply the cloak to a model of the female heavy armor remapped to the male texture. It makes skinning these robes about 150% easier, I have the model here from SithSpectre, he said go ahead to use it if you want. Female Heavy texture remap.zip Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted October 2, 2016 That actually makes things easier. It means it can use the existing combined textures I made for the male version. Just need to make some minor mesh adjustments to hide some backface culling issues. 2 Quote Share this post Link to post Share on other sites
90SK 159 Posted October 2, 2016 That's great news! Looking good so far, can't wait to see the completed version! Quote Share this post Link to post Share on other sites
KiryuuKazu 1 Posted April 20, 2017 Was the female version finished ? I can't find it on the download section and it looks great ! Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted April 26, 2017 No. While it looked ok at first glance, there were a bunch of issues that required fixing. It ended up being shelved. Quote Share this post Link to post Share on other sites