High Quality Blasters for Modders 1.0

   (5 reviews)

2 Screenshots

About This File

A KNIGHTS OF THE OLD REPUBLIC RESOURCE

 

 

 

 

 

High Quality Blasters for Modders

 

By Sithspecter

 


Description:

 

These are all the source files necessary for you to create your own iterations of my High Quality Blasters.

 

Permissions:

 

If you wish to create a mod that adds on to my High Quality Blasters mod with a new item utilizing these resources, you are free to do so as long as you provide the appropriate credit AND please message me with a screenshot. You don’t need to wait for me to respond, just drop me a PM so that I’m aware.

 

DO NOT UPLOAD UN-MODIFIED SOURCE FILES FROM THIS RESOURCE WITHOUT EXPRESS PERMISSION FROM MYSELF. THIS RESOURCE IS INTENDED TO ALLOW MODDERS TO CREATE THEIR OWN RETEXTURES AND REMODELS OF THE WEAPONS.

 

Use:

 

Included are the original ASCII model files and the PSD source texture files. It should be all you need to create your own retextures/remodels of the blasters in the mod.
To achieve final texture results similar to my mod, complete these steps once you are done with your texture:

 

1. Merge all the visible layers into one layer.
2. Select all and copy.
3. Paste into the Alpha Channel
4. Invert the image in the Alpha Channel
5. Play with the Brightness/Contrast until you achieve predominantly white, with bits of black where you want the texture to be shiny.
6. Size the image to 512 by 512 for rifles, and 256 by 256 for pistols.
7. Sharpen the image 2-3 times.
8. Sharpen the Alpha Channel 2-3 times.
9. Profit

 

Bugs:

 

Due to differences between the body models (especially female), the weapons will sometimes appear to clip the hands (especially in the female off-hand). There is nothing I can do about this without introducing more issues, it is something that happens with the default weapons, and you will have to live with it.

 

The Assassin Droid and the War Droid carry repeating blasters. I attempted to retrofit the high quality blaster to those models, but was unable to due to tool limitations. The texture is still applied to the old models, albeit incorrectly. It still looks better, though slightly odd. You will have to live with it.

 

The new textures are also applied incorrectly to the weapons you can see on the tables in Kebla Yurt's store. They might look a bit funky, but you will have to live with it.

 

Legal:

 

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.0   See changelog

Released

No changelog available for this version.

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Good afternoon. I created a texture for the default non-game weapon using your textures. I ask permission to publish.

swkotor 2024-03-05 23-47-54.png

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