Power Cost Correction

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About This File

==== Power Cost Correction by Hassat Hunter ====

 

Fixes 3 power cost disrepancies in spells.2da, not fixed in 1.8.3;

* Master Healing will costs 30 now instead of 25 (same as heal and cure)

* Master Energy Resistance costs 20 now instead of 15 (same as energy resistance and improved energy resistance).

* Push costs 25 now instead of 20 (same as whirlwind and wave).

 

There are 2 more disrepancies, between the control spells (for sentients and beasts), where the control power costs 10 more than the stun, but this seems intentional. All other trees the 2 or 3 powers have equal costs.

 

==Install Instructions==

* Drop spells.2da in your override. Backup the original existing file if you want to change back to the original situation.

 

==Version History==

1.0 release

 

==Known Issues==

None known.

 

==Distributing This Mod==

This mod may not be modified or distributed without the explicit permission of the author.

 

==Contact Info==

Find me at the deadlystream forums (http://www.deadlystream.com/forum).

 

==Thanks To==

* The TSLRCM Staff for making TSLRCM and getting me into modding for TSL. Although nothing has been done here but extracting ;).

* Obsidian for KOTOR2:TSL.

 

==Legal Stuff==

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY LUCASARTS, OBSIDIAN ENTERTAINMENT, THE TSLRCM CREW OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MOD.




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DarthKekulus

  

Logical and seamless.

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UltraRobert

  

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Ivorach

  

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noodles

  

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