Bodies Stay (TSL) 1

   (3 reviews)

1 Screenshot

About This File

AUTHORS: Space Alex and jonathan7

EMAIL: contact via release thread at www.lucasforums.com- KotOR section

NAME: [bETA] Bodies Stay

CREDITS: Fred Tetra - a legend.

FILENAME: Bodies Stay

FILE SIZE: Around 1MB Unzipped

DATE RELEASED: 05/02/2009

 

DESCRIPTION: This mod stops bodies disappearing when you kill them.

 

INSTALLATION INSTRUCTIONS: Run the patcher…It is set in patcher format so you will need to already have an appearance.2da in your Override. (Default - C:\Program Files\LucasArts\SWKotOR2\Override ) and you will need to select that appearance.2da

 

COMMENTS: This is a beta, and you will need a decent PC, if you only scrape playing KotOR requirements, don’t use this. Space Alex deserves most of the credit! He found the setting required to keep bodies!

 

BUGS: Should be none

 

PERMISSIONS: Give credit to Space Alex and myself in your readme

 

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY

BIOWARE/OBSIDIAN ENTERTAINMENT

OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF

THIS FILE IS AT

YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT

RESPONSIBLE FOR ANY

DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.




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Recommended Comments

Hey Jonathan, I had a quick question about this mod. While I'm assuming it doesn't, will this mod stop enemies from TSLRCM from disappearing? AKA the droids in the HK factory, primarily?

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On 10/23/2018 at 11:47 AM, JustABitAgroed said:

Hey Jonathan, I had a quick question about this mod. While I'm assuming it doesn't, will this mod stop enemies from TSLRCM from disappearing? AKA the droids in the HK factory, primarily?

This mod was made pre-TSLRCM, and the base game has 670 appearance entries by default, so it would only encompass those entries. HK-50s & HK-51s are entry number 538 & 539 respectively, so you should be alright to play through the factory & the mod still be in effect. You might need to do some work to fix the entries TSLRCM adds though.

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