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KOTOR High FPS Fixes

Fixes several problems in Knights of the Old Republic 1 & 2 that appear when playing above 60 FPS.

Included fixes:

  • Dialogue letterbox timing

  • Post-combat movement freeze

  • Free-look mouse sensitivity

  • Animated textures such as rivers, waterfalls, and flashing mines

  • Lightsaber trails

  • Tree leaves and similar moving effects

  • Water ripples and force fields

Should make the animations and timings feel as close as possible to their speed when played at 60fps.  No longer do you need to lock your frame rate to enjoy either game.

Tested up to 240 FPS.

But should work at even higher fps though let me know if any issues arise.

Requirements:

  • Kotor Patch Manager 0.6.3 or newer

  • KOTOR 1: 1.03

  • KOTOR 2: Aspyr GOG or Steam

This kpatch works with both K1 and K2 no need for separate kpatches.

Latest KPM version 0.7.0 now has the ability to work with modified exe's but if there are any issues still you can try my adapter here. The adapter is only for K1 for now and hopefully will be obsolete in the future.

Do not install the standalone versions of these fixes alongside this combined version, such as J's post combat fix or my individual fixes on my GitHub or previous deadlystream post.  Source code and alt download available below. 

Links:

Alternative Download - GitHub Releases

Source Code - GitHub

 


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