On Korriban, there is a dead Jedi named Nebelish. It may not be noticeable at first, but this NPC uses Dustil’s appearance and was originally intended to be Dustil. I swapped him out for one of the commoner appearances and gave him a Jedi Knight Robe instead of dirty clothing.
Several NPCs had too many hit points due to having too many base HP in their creature files and the game’s auto balancing system. I have changed their base HPs to more sensible values. Queen Talia was an example, who actually had more base HP than Darth Traya.
Several NPCs had the wrong soundsets (Luxa, a boma, Corrun Falt, etc).
The Kreia vision in the Tomb of Ludo Kressh used a blue lightsaber. I swapped this one out for a red since she is portrayed as a Dark Jedi.
Swapped out the bowcasters from Taepalae and another NPC since they aren’t wookies.
The Twi’lek domo had an inconsistency in his appearance. This issue has been fixed.
Restored Ralon’s appearance.
Changed Tolas’ appearance so he is not Davik.
Changed the Onderon journalist’s appearance so he isn’t Deadeye Duncan (to keep these NPCs from KOTOR 1 unique).
Several items have had their textures changed to remove duplicates. The most notable is the Jal Shey Neophyte Armor which had a unique texture but didn’t use it properly.
Fixed the appearance of a quarren sitter on Nar Shaddaa who was using a lite model.
A turret outside the Dxun tomb lacked the proper feat for blaster rifles, rendering it nonfunctional.
Kreia’s model occasionally uses incorrect lighting with a greenish tint. This issue has been fixed with a model edit by redrob41.
PFHC02 had some issues with the neck (fix provided by DarthParametric).
The Ithorian textures were extremely low quality. The original textures from the first game have been restored.