Silent Sion Restoration 1.0.0

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About This File

Silent Sion Restoration

 

Author: Emperor Devon
Version: 1.00
File Name: Silent Sion Restoration.zip
Contact: Emperor Devon (Deadly Stream), emperor.devon9@gmail.com (email), false_epiphany (Discord). Bug reports, feedback, and suggestions are all welcome.  
 

1. DESCRIPTION
 
This mod removes the added TSLRCM dialogue lines where Sion tells the Exile, "I have come to warn you, Jedi. You know not the path you walk," (if female) or "I have come for the Jedi," (if male) during their first meeting on the Harbinger.

I think the scene is stronger without those lines for several reasons.

  • #1: Sion is scarier when he doesn't speak. All you've seen him do, previously, is murder and terrify. He's basically a horror movie monster. He doesn't need to speak.
  • #2: The male line is redundant. We already know he's here for the Exile. He even says so over the Harbinger holologs. He doesn't need to say so again.
  • #3: The female line undermines Sion's character. His stated intention of "warning" the Exile casts him as an ambiguous figure who potentially means the Exile well. This further reduces his sense of menace.
  • #4: The female line doesn't fit the Sion (quasi-)romance. Sion warning the Exile implies he already has feelings for her. But this is their first meeting. They haven't even spoken. Sion showing no concern for the Exile when they meet, in contrast, implies that his feelings develop over the course of their interactions (primarily on Korriban), which I find more believable.  
  • #5: The female line makes no sense. Sion is on Peragus to kill the Exile, not warn the Exile. He has no reason to lie about this.

Not all of KotOR II's cut content was cut because of time constraints. Some was cut because the developers thought the game was better without it. IMO, this is one of those instances.

So, I've removed the two lines. Sion won't speak a word when he encounters a male or female PC. He will just advance down the hall in menacing silence.


2. COMPATIBILITY

This mod requires the TSLRCM. It is compatible with all other mods.


3. INSTALLATION

Copy the file to your override folder.


4. UNINSTALLATION

Delete the file from your override folder.


5. USAGE AND PERMISSIONS

You have my blessing to do whatever you want with this file. If you use it in another mod, or upload it to another website, please give me attribution for my work.


6. CREDITS

    • Cortisol for developing the Holocron Toolset
    • Deadly Stream for providing a continued home for KotOR modding
    • tk102 for his dialogue editor
    • The TSLRCM team for restoring so much of the game's cut content
    • Wine's developers for letting me run Windows tools over Ubuntu
    • Wizard for continuing to maintain the Holocron Toolset

    • BioWare and Obsidian for making great games that people still play 20+ years later.
 

7. LEGAL DISCLAIMER

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

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gua543

  

I agree with your reasoning. The Sith in this game are drastically different compared to anywhere else in Star Wars. The less they talk, the more the imagination has to work with. Excellent change!

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