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About This File

Inspired by identical mod by jonathan7 for KotOR 1

This mod makes changes to the character building process by removing almost all automatically gained feats from three initial classes, and instead gives the player more feat points to spend as they please. Councilor gets 6 feats, Sentinel 7 and Guardian has 8. With that, you can avoid useless feats taking up space while never being used and instead get something you'll actually find useful.

Just, you know... remember to get some proficiencies... You need those to equip weapons...


UNDO THE CHANGES AFTER MAKING YOUR CHARACTER

This mod changes the amount of feat points received at level 1 of all base jedi classes, meaning that all your companions that can become a jedi will also get that boost. It won't break your game, but it might just break the balance of the game. To avoid that, run the 'Revert Changes' option in TSLpatcher.


Thanks to HDR1 for pointing that out.

 

- - -Installation- - -

Run TSLpatcher 'Install' option and point it to game's root folder.
Also, run the 'Revert changes' option after you've made your character.


What's New in Version 1.2   See changelog

Released

Added an option to automatically give all Jedi classes 'Lightsaber Proficiency' at level 1.

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HDR1

Posted

I'm pretty sure that this will cause all the characters you train as Jedi to get extra feats when they gain their first Jedi level, giving them a lot more feats than intended. Just a heads up to anyone who may want to use this.

Omega6047

Posted

8 hours ago, HDR1 said:

I'm pretty sure that this will cause all the characters you train as Jedi to get extra feats when they gain their first Jedi level, giving them a lot more feats than intended. Just a heads up to anyone who may want to use this.

Damn it, forgot about that... I guess you can work around this by putting the files from backup folder into overwrite, but I'll add a TSLpatcher option meant to be installed after character creation to revert the featgain changes.

Boydie91

Posted

Hello there! Any chance that this mod can be upload to steam workshop? I play the game on Mac since I don’t have a PC. I currently have this mod installed on the mobile version and I enjoy using it and would like to use it on my Mac version.

apollo151

Posted

downloaded this mod and ran TSLPatcher. Did not have an effect at start up. Trying to figure out what went wrong.

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