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About This File

Party Tweaks
Knights of the Old Republic II - The Sith Lords
By ChaosRonin
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Overview
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This mod will do a few things:

- Set all party members level to 1 when they join.
- Set skills using their class templates (Skill Point Per LVL + INT)*4 to set initial skills using their original skill point placement as templates with two exceptions being the Handmaiden and Disciple as they have quite a few bonus skill points.
- Fix any inconsistencies between Vitality/Force/Skill Points.
- Set level 1 feats with an aim towards build freedom for the player while staying true to the character, hopefully no more redundant feats.
- Set believable extra feats or force powers if characters come with more feats or force powers than their class levels allows with the exception of unique feats.

Overall this mod allows you to have more control on how to build each party member and have less redundant abilities.

Installation
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Copy files to Override folder. If using TLSRCM place the p_hanharr.utc file in the TSLRCM Compatibility folder instead.

Compatibility
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This mod is currently not compatible with other mods that alter the same files unless they use TSL Patcher, in that case you can try loading my mod first then using the other mods TSL Patcher. I can not guarantee anything so do it at your own discretion. Also you need to start a new game or install this mod before loading an area where a party member will spawn.

Uninstall
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Delete the 12 following files from your Override.

- p_atton.utc
- p_baodur.utc
- p_disciple.utc
- p_g0t0.utc
- p_handmaiden.utc
- p_hanharr.utc
- p_hk47.utc
- p_kreia.utc
- p_mand.utc
- p_mira.utc
- p_t3m4.utc
- p_visas.utc 

Permissions
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This mod can be uploaded or shared as long as I am credited. Please contact with any inquiries.

Acknowledgements
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Fred Tetra for the KotOR Tool.
Stoffe for the TSL Patcher.
The Modding Community for enhancing my many plays of K1 & TSL & inspiring me to mod.
JC2 for his Party Leveler TSL & TSL NPC Stat Fixes 1.1 by Mellowtron11, as they gave me the inspiration for the work I did here.
All who made TSLRCM & M4-78 EP possible.
Strategy Wiki’s KOTOR2 Guide for the class templates and party stats at time of joining.

Legal
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Star Wars, Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic II - The Sith Lords & all other associated material are the intellectual property of their respective legal owners & creators. This mod is not legally endorsed by any party.
 


What's New in Version 1.3

Released

  • Party Tweaks
    Knights of the Old Republic II - The Sith Lords
    By ChaosRonin
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    Changelog V1.3
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    - Change name of Mod to Party Tweaks
    - The Mod was remade from the ground up using new Original files as there were quite a few errors I had made after looking over the mod again after so long.

    Global
    - Set all party members to LVL 1
    - Set all characters vitality and force points to base values using their class templates
    - Set unique feats which are granted at LVL 1 to relevant characters
    - Set all skill points per the ratio they had been invested in.

    Atton Rand
    - Set Armor Proficiency: Medium as the level 1 feat

    Bao-Dur
    - Set Gear Head as the level 1 feat
    - Set Power Attack, Flurry and Critical Strike as bonus feats
    - Lowered  INT to 14 to account the level 4 attribute increase

    Disciple
    - Set Two-Weapon Fighting as the level 1 feat
    - Set Toughness and Conditioning as bonus feats
    - Lowered CHA to 13 to account level 4 attribute increase
    - Comes with 17 bonus skill points

    G0-T0
    - Lowered STR to 9 to account level 4 attribute increase
    - Set Caution as level 1 feat
    - Set Gear Head as bonus feats

    Handmaiden
    - Set Two-Weapon Fighting as the level 1 feat
    - Set Toughness and Conditioning as bonus feats
    - Lowered CHA to 13 to account level 4 attribute increase
    - Comes with 17 bonus skill points

    Hanharr
    - Set Weapon Focus: Melee Weapons as level 1 feat
    - Set Armor Proficiency: Medium, Armor Proficiency: Heavy as bonus feat
    - Lowered DEX to 12 to account level 4 attribute increase

    HK-47

    - Set Weapon Focus:Blaster Rifle as level 1 feat
    - Lowered STR to 15 to account for level 4 attribute increase

    Kreia
    - Set Class Skill: Stealth as level 1 feat
    - Set Finesse: Melee Weapons as bonus feat
    - Set Force Camouflage and Energy Resistance as the 2 Force Powers known at level 1

    Mandalore
    - Set Toughness as the level 1 feat
    - Set Rapid Shot and Sniper Shot as bonus feats
    - Lowered STR to 14 to account for level 4 attribute increase

    Mira
    - Set Caution as the level 1 feat
    - Lowered WIS to 10 to account for level 4 attribute increase 

    T3-M4
    - Set Caution as level 1 feat
    - Set Natural AC to 2 to match the other two Droids

    Visas
    - Set Two-Weapon Fighting as the level 1 feat
    - Set Fear and Force Push as the 2 Force Powers known at level 1
    - Lowered CHA to 14 to account for level 4 attribute increase 

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    - For a full list on all the changes I made look in the breakdown folder.

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