About This File
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Knights of the Old Republic II : The Sith Lords Modification
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This mod makes all guns upgradeable (not fully upgradeable cuz i dont want to break game's balance here). All melee is upgradeable in this game, but
many guns are not upgradeable, and that makes no sense (developers do really think reforging a blade from a new alloy using only some blowtorch
is alot easier than SIMPLY attaching a scope to a goddamn rail *sigh*). Early-game guns are really underpowered, so am here to fix
it with that mod!
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Included Guns
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Pistols:
Blaster Pistol - [scope only]
Sonic Pistol - [scope only]
Disruptor Pistol - [scope only]
Heavy Blaster - [scope only]
Systech Static Blaster - [scope only]
Arkanian Heavy Pistol - [scope & Chamber]
Arkanian Sonic Blaster - [scope & Chamber]
Zabrak Blaster Pistol - [scope & Chamber]
Systech Electric Blaster - [scope & Chamber]
Freedon Nadd's Blaster - [scope & Chamber]
(I didnt make Mining Laser upgradeable to make some reason go get that Blaster
Pistol on Peragus Dormitory hidden compartment.)
Rifles:
Blaster Carbine - [scope only]
Ion Carbine - [scope only]
Sonic Carbine - [scope only]
Bowcaster - [scope only]
Repeating Blaster Carbine - [scope only]
Disruptor Carbine - [scope only]
Argazdan Riot Buster - [scope & Chamber]
Heavy Repeating Carbine - [scope & Chamber]
Ceremonial Bowcaster - [scope & Chamber]
Zabrak Blaster Carbine - [scope & Chamber]
Onderon Repeating Carbine - [scope & Chamber]
Slavemaster Stun Carbine - [Fully Upgradeable]
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Installation
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SIMPLY put those files into your Override folder
Note:
You need to start a new game, it wont work with existing saves (or u could try cheats/save game editors)
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Uninstallation
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Delete those files from your Override folder.
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Credits
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smugglerAlex (Me) - For creating this mod.
Oh, and, ALL HAIL THE CREATOR OF KOTOR TOOL!!
What's New in Version 08/14/2019 09:43 PM See changelog
Released
No changelog available for this version.
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