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Posted

Hello,

currently i am working on widescreen mod (as i didn't found one that fully satisfied me). Its based on other works, but its not simply combination - it has updated graphic elements and most important fonts as this is main issue for bigger resolutions. Bellow you can find screenshots before/after. Please let me know what do you think.

9.jpg.2464d744475c0b1b04e2b0a0bc095eba.jpg10.jpg.bc2a08349447283e896d69e4665334a4.jpg3.jpg.b184f7f0d8353c6be39e815b49416531.jpg4.jpg.82b771630b81884cae27cf6c320f5e4d.jpg5.jpg.8b47381d0c2c7afe0b157ccaf7ab263b.jpg6.jpg.860a2bd6029c8a66e0ea269cfd46b68c.jpg1.jpg.0066f9d50b5046e0ba7de590ce90104a.jpg2.jpg.c05da8b5c6fd07f34ff25e2004af39d7.jpg

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  • Like 2
  • 2 weeks later...
Posted (edited)

Huh, i thought more people would be interested in such mini-mod (especially because of larger fonts - for me even in 2K playing with original is quite annoying. Anyway I am still working on it.  i was playing a little yesterday and thought that testing Android UI on PC may be interesting. Unfortunately many things seems to be hardcoded there, not handled via .gui files:

1.jpg.4f5f7b34b4a29ab4670b701c737fdc76.jpg

2.jpg.68af5b5a92b51e434dc9677e1becf576.jpg

Edited by synsyl666@interia.pl
  • Like 4
Posted

I think it is a very interesting mod!

I always refused to play with Widescreen and higher resolution just because of the fonts being too small.

Not much of a TSL player though. If you ever release a version for KotOR I will surely want to give it a try. :cheers:

  • Like 1
  • 1 month later...
Posted

Hello again,

I wonder if anyone is interested in this mod with integrated bigger fonts or users rather want to have separated mods - bigger fonts and widescreen GUI? As some parts are dependent - multiple GUI files need to be updated, when using bigger font, in order to avoid missing text display or wrong alignment. I need to consider how to organize files in folder to make installing as easy as possible - as many users have problems even with installing current GUI mods and in this case this would be even harder - due to GUI / font dependency. 

  • Like 1
  • 2 weeks later...
  • 2 weeks later...
Posted
On 1/23/2023 at 4:47 PM, LusoJedi said:

Excluding the larger fonts, how does your mod differ from Widescreen UI Fix + Improved Widescreen Experience?

As i have mentioned before I am using both of these as base for my work. I have updated alignment of buttons and separators (in both mods many elements positions are "not in line"), updated equipment screen (for ex. compare my screens with c1fcb875edbc957b51bd9c68a17ad9e7-ingame_menu-02-equip_p-wsui.jpg (1280×720) (deadlystream.com)), avatar positions and border size (comparison bellow), replaced some elements with high-res version and do multiple small tweaks. As this is much easier to show than describe I will try to prepare detailed comparison during my free time (original, mod 1, mod 2, my mod).

Regarding bigger fonts,  I am glad to hear that this may be quite popular. I will publish this as standalone as well, but some tweaks in GUI are needed (otherwise text for few buttons is not visible) so this will take some time.

ui4.JPG.d2797ad372ddb21aedf76eef21a81d97.jpg

a4da78d0c9066c7bc63ac64f23826c3e-ingame_menu-08-partyselect_p-wsui.jpg

K2_00000.jpg

  • Like 1

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