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Posted

Hi all!  So in an effort to fix Bastila's collar (open mod request), I decided to dive into the world of model editing.  I downloaded all the tools, GMax, KotorMax, all is good.

I played around a bit and made a fair few goofups (who knew that 'Convert to Dummy' deleted the part you were working on, whoops!)

In any case, it seems that Bastila doesn't have a 'collar' like the armours do, it's all part of her outfit.  So I load up Bastila, convert to editable mesh, tweak the vertices, export. Convert, voila. This is what I get.  Floating head and arms, no animations on the body/feet.  I thought it was something I did so I imported Bastila and tweaked one teensy vertex.  Same issue.

If I just import and export Bastila with no changes, she has skii-boots.  The original model is perfectly fine (except for the neck clipping I'm trying to fix).  So is there a disconnect somewhere?  Some scaling issue?  Do I need to merge the objects together or something?  I'm at a loss.

 

LadyTevish

image.png.e514a2f0b92a3c0ce6abadf08d6eabd1.png  image.png.0b94a31de9224257520bf744fa9d6fe6.png

Original

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Posted (edited)

Sorry, I guess the Star Forge has terrible lighting eh?  Who designed that place? :)  I have the contrast turned way up on my monitor lol.

I feel like I'm making a rookie mistake, I'm just not sure what it is... ^-^  This is literally my first time modeling so any advice would be appreciated!

Here's headless Bastila (no animation in her torso piece at all and visibly disconnected)

image.png.f5b13fe6f44cb33cae0fc8d39155517a.pngimage.png.b51ecce3cf8bc44f71357ebeca86c24d.png 

And skii-boots Bastila

image.png.77807ee29c5f730b5650c8061a736e4e.pngimage.png.1ab7ef216ce21230b6a7498a9988f856.png 

Basti as she's exported from the tool is perfectly fine.  It's only after importing/exporting using Kotormax that she gets funky.  Would KotorBlender be better to try?

image.png.4d42facd343c77ed763ff7d0a87cfe52.png

 

Also a better picture of the neck clipping I'm trying to fix.

image.png.41389927977b6dc1c20b0e5f9a1541b2.png

Edited by LadyTevish
  • Like 1
Posted

Ah!  I should have used Blender from the start, SO much easier to work with! :)  And the resulting mdl didn't have anything funky happen with it.  I guess this will be my method from now on.

Thanks @Sith Holocron!  ^-^

PS: I'll be posting a tutorial soon for newbies like me. :)

 

Question - Is there a way to mark a help topic/mod request as solved/complete?

 

image.png.42bad6039c7b0e2981a81c76ed97fee5.png image.png.944aec3ec0e6273fc3fcf6accb348004.png

  • Like 2

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