Guest bendarby24 Posted July 10, 2011 I can beta test if you want. I have done it a lot and I can give progress reports to Mandalore because I'm friends with him. I'll keep him up to date. Is he still working on the script for me? Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 10, 2011 I'm doing what I can, but progress on Guard Stance isn't very good, as I've got to invent a whole new way of doing things to get it running due to feats being hard-coded. Quote Share this post Link to post Share on other sites
ZM90 100 Posted July 10, 2011 We've got our own forum now. I think it may be a excellent idea for this topic to be moved there. Quote Share this post Link to post Share on other sites
Stoney 1,510 Posted July 11, 2011 We are planning on restoring the cut levels of the Shadowlands, yes. I'll have to do some hunting but I made minimaps for this area and for the cut czerka offices on korriban,you're more than welcome to these if you want them. (also if I can find them). 1 Quote Share this post Link to post Share on other sites
Guest Astor Posted July 11, 2011 There's also a scene on Dantooine between a master and her apprentice, Garrum and Tar'eelok, who are duelling with swords. I think it has something to do with the meaning of the Force and the code of the Jedi. Quote Share this post Link to post Share on other sites
ZM90 100 Posted July 11, 2011 I'll have to do some hunting but I made minimaps for this area and for the cut czerka offices on korriban,you're more than welcome to these if you want them. (also if I can find them). Sounds good Stoney . Quote Share this post Link to post Share on other sites
Guest Nosferatu-8888 Posted July 11, 2011 A) Will this all be merged into one big mod. Will it be translated into other languages. If so, will it subtitled into Polish? Quote Share this post Link to post Share on other sites
Sith Holocron 2,471 Posted July 11, 2011 If you have good scripters on your team, I suggest someone should assist Disbeliever with his Sleheyron project. If folks are going to restore items, I would think you'd want that project to be as compatible with your stuff as much as possible. Speaking of compatibility, How compatible will your final project with these mods? a) Brotherhood of Shadow: Solomon's Revenge by Silveredge9 - and it's update patch, of course. Recruitable Kay by Inyri Forge (along with it's various patches, as well.) 1 Quote Share this post Link to post Share on other sites
Guest Darth Hayze Posted July 11, 2011 That's something they'll probably figure out further down the line, but I don't see why it would cause problems with BoS:SR Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 11, 2011 Since BoS:SR is such an incredibly popular mod, I'd imagine we will do everything we can to ensure compatibility. Garrum and Tar'eelok will be restored. Quote Share this post Link to post Share on other sites
K_Noby 16 Posted July 25, 2011 Can you make it possible to fight against Bendak without getting dark side points? I don't like dark side points, so I never finished this mission. Will work this mod with the german version of the game like TSLRCM does? Quote Share this post Link to post Share on other sites
Guest wvsnl Posted July 25, 2011 Can you make it possible to fight against Bendak without getting dark side points? I don't like dark side points, so I never finished this mission. Will work this mod with the german version of the game like TSLRCM does? There is a mod available with a dialogue option to get light side points. Added with a little script. Here is the link About the restoration itself, I saw in your list that your are going to be restoring a fight with a freaking Krayt dragon, looking forward to it. 1 Quote Share this post Link to post Share on other sites
K_Noby 16 Posted July 25, 2011 Is it possible to integrate a Quick Weapon Change Button like in TSL? And did you know when you can release this mod, or how far is your progress in percent? Thanking you in anticipation. Quote Share this post Link to post Share on other sites
K_Noby 16 Posted July 25, 2011 There is a mod available with a dialogue option to get light side points. Added with a little script. Here is the link Thank you for the tip. Quote Share this post Link to post Share on other sites
Guest Dak Drexl Posted July 26, 2011 Is it possible to integrate a Quick Weapon Change Button like in TSL? Sorry, not possible. I think this was my first request when I joined LF Ah, I was disappointed too... But also this isn't really the place to ask such a question since it's not related to the mod, just a heads up 2 Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 26, 2011 And did you know when you can release this mod, or how far is your progress in percent? We don't have a release date or actual figure yet, but I'll summarise what's done and what isn't: Taris is almost complete We have about a third of Korriban done Some things have been done for Manaan A couple of bits on Kashyyyk and Dantooine Some bits of dialogue have been put back We still need to do most stuff on Tatooine Sleheyron isn't done at all yet 1 Quote Share this post Link to post Share on other sites
Working Class Hero 12 Posted July 26, 2011 Sleheyron isn't done at all yet Are you sure you want to delve into that? Quote Share this post Link to post Share on other sites
Sith Holocron 2,471 Posted July 26, 2011 The only Sleheyron I'd like to play - for K1 - is the one that Disbeliever (over Lucas Forums) was working on. 1 Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 26, 2011 Eventually we'd like to, although we won't be working on that for a while. Quote Share this post Link to post Share on other sites
Guest bendarby24 Posted July 26, 2011 It would be awesome if you had time make a master list of what you are restoring but only if you have time - because I would like to get this mod as soon as possible. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted July 26, 2011 Master lists are long to do and basically, they just reduces the time a modder passes on its mod. Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 27, 2011 The list on the Recruitment thread (third post down, I believe) says most things we're doing, although some stuff we discovered after that list was made, for example Zaalbar's Shadowlands dialogue. Quote Share this post Link to post Share on other sites
Guest Armour Posted July 28, 2011 Hi there, awesome to see Kotor getting some attention. i hadnt played it in years but suddenly got the urge and thought id see what has been going on. The list of intended restored content is impressive. 1 piece i was curious about, some years ago i read that the Star Map on Tatooine wasnt supposed to be easily accessable. it said that the developers intended it to be below ground in a larger lair that the Krayt Dragon was in which required puzzles to like Dantooine (though, thought they could have put more effort into not so hidden tomb) to enter. Quote Share this post Link to post Share on other sites
Mandalore 61 Posted July 28, 2011 Yeah, the Rakatan Temple with the Sarlacc in it. Hopefully we'll do that. Quote Share this post Link to post Share on other sites
Sith Holocron 2,471 Posted July 28, 2011 Yeah, the Rakatan Temple with the Sarlacc in it. Hopefully we'll do that. Yikes - you're going to try to repair the walkmesh and the textures in that module? Good luck - you'll need it. 1 Quote Share this post Link to post Share on other sites