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Whyp

Porting m14aa to Kotor 2

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For some reason, whenever I try to port the Dantooine courtyard to Kotor 2 it usually results in the skybox, the enclave and some trees disappearing for no reason. I have no idea why this is happening, I've tried using @Thor110 Modder's Resource but to no avail. If anyone knows why this happens, please let me know lol

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m14aa.rar

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14 hours ago, Whyp said:

...whenever I try to port the Dantooine courtyard to Kotor 2 it usually results in the skybox, the enclave and some trees disappearing...

Thor110 might have best answers to resource in question [as the author], but in general perhaps this particular post can helps --

I believe that's somewhat relevant with what you're trying to do. Best of luck! 🍻

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On 5/14/2021 at 4:36 AM, ebmar said:

Thor110 might have best answers to resource in question [as the author], but in general perhaps this particular post can helps --

Unfortunately I have been unable to figure out where @Whyp is going wrong with this module or why parts of the map are not showing up.

As I understand it they have ported it from scratch several times and tried to use the files from my modders resource but everytime it comes around to changing the textures, parts of the map are no longer there and I am not sure why.

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