RiftWalker112 0 Posted November 29, 2020 Hey guys! Just having a bit of fun modding textures and I found Nihilus' texture files for his robes and mask, but modifying the texture file doesn't seem to be changing his sleeves and gloves... Could someone be a gem and tell me what part of the texture file maps to the hands and sleeves, please? Thanks! Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted November 29, 2020 The UV template is attached. This is how the sleeves are mapped: Gloves should be obvious in the top left corner. Nihilus_UV_Template.zip 1 1 Quote Share this post Link to post Share on other sites
RiftWalker112 0 Posted November 29, 2020 Thanks a lot! Out of curiosity, how should I go about acquiring more UV templates for other textures? Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted November 29, 2020 The same as illustrated above. Load the model in a 3D program. Max/GMax is the go-to for KOTOR using the KOTORMax import/export script. GMax is an ancient free version of Max that is crippleware but mostly gets the job done. It doesn't have the ability to directly export UV layouts to an image like Max, but there are ways around that. Quote Share this post Link to post Share on other sites