A. Murry 2 Posted October 4, 2020 Hi, I need a little help I took m22aa from Kotor 1 and ported it into Kotor 2, however the skybox is not there. I have modded a little but nothing like this. Can anyone help? Quote Share this post Link to post Share on other sites
JCarter426 1,215 Posted October 4, 2020 See the discussion here. Basically, area models in KOTOR 2 won't render a room if it has no walkmesh, unlike KOTOR 1. Skyboxes in KOTOR 2 always have a walkmesh somewhere on the model to get around this. @bead-v had talked about updating MDLEdit to add a dummy aabb node when models are missing one but I don't know what the status of that is. Quote Share this post Link to post Share on other sites
A. Murry 2 Posted October 4, 2020 Thanks JCarter426. This gives me a place to start. Just deleted the .vis file and everything is loading correctly. Wow, Thanks for your help JCarter426! I have been trying this for a month and could not get it to work. You Rock!!!!!!!!! Quote Share this post Link to post Share on other sites