JediArchivist 70 Posted April 17, 2020 As you probably already know I made a mod where you can recruit Master Vandar, the Yoda-like character from the Dantooine Jedi Enclave. Due to Vandar's model inherent build, he cannot wield any weapons. I have been trying to find a solution to this, by editing his .utc file. Unfortunately that did not work, he still can't wield a lightsaber... Does anyone have any idea how i could make him wield a lightsaber? Many thanks in advance! Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted April 17, 2020 He presumably lacks the feats to use one. His model also probably lacks a bunch of combat animations, since it uses S_Male02 as the supermodel. 1 Quote Share this post Link to post Share on other sites
djh269 264 Posted April 17, 2020 There's a mod to fix this: https://forums.nexusmods.com/index.php?/topic/4372350-yoda-animation-fix-for-kotor/ I can't find a download link for it though. 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted April 17, 2020 It's just a matter of editing the model and pointing it to S_Female02 and changing the animation scale. Not particularly difficult. 1 Quote Share this post Link to post Share on other sites
djh269 264 Posted April 17, 2020 Could all this be done within MDLEdit or would you have to use Gmax for the changing of the animation scale? 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted April 17, 2020 No, you can just edit the ASCII. MDLEdit may let you edit it directly, otherwise use a text editor. Either way, you'll need to compile against the new supermodel, so you'll also need S_Female02.mdl/mdx in the same directory. For the animation scale, the vanilla Vandar scale using the male supermodel is 0.278. We know that the female model is 0.944 times the size of the male supermodel, therefore a scale of 0.262 should be appropriate. 2 1 Quote Share this post Link to post Share on other sites
djh269 264 Posted April 18, 2020 Thanks for the pointer I'll have a nose around with the ASCII 1 Quote Share this post Link to post Share on other sites
JediArchivist 70 Posted April 26, 2020 On 18 aprilie 2020 at 8:35 PM, djh269 said: Thanks for the pointer I'll have a nose around with the ASCII @djh269 If you do manage to fix the animation and make Vandar wield a lightsaber, please send a copy of the fixed .utc file to me! Many thanks in advance! Quote Share this post Link to post Share on other sites