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Random Question: Multiple Areas Per Module?

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I was wondering if anyone has done any research on or attempted to have more than one area defined and included in a module's AreaList struct? NWN supported this and seeing as KotOR was based on NWN it could theoretically be possible. I could see them taking out the code to do this if it wasn't used in KotOR, but I could also see them leaving it in, for fear of breaking something else in the code. Even if it is possible i'm not sure it would make any difference, just a random thought. :)

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