Ahsana 4 Posted May 19, 2019 Hello, This mod allows one to play Mission as a PC: https://www.gamefront.com/games/knights-of-the-old-republic/file/playable-aliens It makes changes to appearance.2da, heads.2da and portraits.2da - to just drop in override folder. Mission (and the other added PCs in the mod) each have an additional entry in each 2da file. I would like to play Mission with one color of head while the in-game NPC Mission has a different color of head (so they are not identical). I tried changing the name on the new entry for Mission in heads.2da and then renaming the head tga file to match. This however left my Mission PC with no head at all. What am I missing? Thanks! Quote Share this post Link to post Share on other sites
Ashton Scorpius 111 Posted May 31, 2019 For KOTOR I, each head model can only use one texture variant, so you'd need to create a duplicate of Mission's head model. If you extract and load her head model in MDLedit, right click the header to change the model name (i.e. to Mission_PC) and edit the textures to something else as well (i.e. missionbb01_PC and missionh01_PC). If you then save the model files under the new name, rename the textures you want to use for the player head, and edit the heads.2da entry, it should function properly. You'll also probably want to edit the texa column for the new Mission entry in appearance.2da to whatever you renamed p_missionbb01.tga so that the default clothing has the different skin color as well. Hope this helps. 1 1 Quote Share this post Link to post Share on other sites
Ahsana 4 Posted June 5, 2019 Thanks @Ashton Scorpius - it was the mdl/mdx files I was missing. It works now. Quote Share this post Link to post Share on other sites
Ahsana 4 Posted June 6, 2019 Apparently I declared victory too soon. Unbeknownst to me, the game was still using P_MissionH01 for the head of my new Mission PC. I am flummoxed again. Summary of what I've done so far: ------------- Extracted all of Mission's texture files into the Override folder and named them: NEW_MissA.mdl NEW_MissA.mdx NEW_MissA01.tga NEW_MissB.mdl NEW_MissB.mdx NEW_MissB01.tga NEW_MissH.mdl NEW_MissH.mdx NEW_MissH01.tga ------------- Using MDLedit, changed the headings in the mdl files: For NEW_MissA.mdl Model Name: NEW_MissA Supermodel: NEW_MissB For NEW_MissB.mdl Model Name: NEW_MissB Supermodel: S_Female03 (unchanged--this was the default) For NEW_MissH.mdl Model Name: NEW_MissH Supermodel: NEW_MissB ------------- heads.2da has the following entry: NEW_MissH (for row 108 where the original mod has her head entry) ------------- appearance.2da row 510 (added for Mission PC) has the following entries: label: NEW_Mission race: P_MissionBB normalhead: 108 backuphead: ***** modela: NEW_MissA texa: NEW_MissA modelb: NEW_MissB texb: NEW_MissB ------------- The result is that although it is using the NEW_MissA and NEW_MissB files, it is still using P_MissionH for the head. Does anyone know why? I really appreciate any assistance! Quote Share this post Link to post Share on other sites
DarthParametric 3,777 Posted June 6, 2019 The head model itself specifies the base texture per-mesh. If you are recompiling it with MDLEdit, opening the texture list and double clicking the name should allow you to rename it. 1 Quote Share this post Link to post Share on other sites
Ahsana 4 Posted June 6, 2019 Oh I see... MDLEdit changes all the texture names for you! How handy. Okay now I believe this problem is solved for real. I'm going to summarize for any fellow n00bs who arrive in the future (however unlikely) using my n00b speak: The mdl file connects back to Mission's original texture files all throughout. For instance under Geometry, then (skin) head, then Mesh, it lists P_MissionH01 for Texture 1. This definitely has to be changed to NEW_MissH01. But fortunately, you don't have to change it, or go through and find all the other texture file names to change. Under Edit, then Textures, you can rename the textures used, click the checkboxes, and it will apply them throughout. Quote Share this post Link to post Share on other sites