N-DReW25 1,341 Posted November 9, 2017 View File Infinite Energy shields [TSL] Infinite Energy shieldsA Mod for Star Wars Knights of The Old Republic 2Author: N-DReW25Release Date: 9.11.20171.1 Release Date: 25.11.2017 Installation:Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation:Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description:During the course of the game, you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound likemuch but energy shields can mean the world when you're facing a certain boss. Though the way they're balanced is that after every 5 turns they burn out and can't be used meaning you will require getting a brand new one.This mod removes that, now whenever you use energy shields you can use it as many times as you like without any fear of it burning out. The following items have been affected:Energy shieldsArkanian Energy shieldsMandalorian Melee shieldsMandalorian Power shieldsEchani shieldsEchani Dueling shieldsPeragus Mining ShieldVerpine Prototype shieldsAll droid shields(If I miss any please let me know) Known Bugs:None but if there is Just PM me on Deadlystream. Incompatibilities:Will be incompatible with things that edits a_shield_01.utia_shield_02.utia_shield_03.utia_shield_04.utia_shield_05.utia_shield_06.utia_shield_07.uti Upcoming:Droid Item's like Flamethrowers Permissions:You are NOT allowed to claim this work to be your own Thanks:JDub96 for reminding me to make this modBioware for such an amazing gameFred Tetra for Kotor Tool and everyone who downloads the mod. Legal:THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 11/08/2017 Category Media Quote Share this post Link to post Share on other sites
Guest Posted November 14, 2017 Good work, even if I don't really see the point. Quote Share this post Link to post Share on other sites
Malkior 476 Posted November 15, 2017 Good work, even if I don't really see the point. Pretty useful if you're tired of having to go to the item mini-menu every battle. Since you can't just use a shortcut key to activate shields, it's an extra pain. Quote Share this post Link to post Share on other sites
N-DReW25 1,341 Posted November 15, 2017 Good work, even if I don't really see the point. "The point" of this mod is if you don't like replacing Energy Shields after using them 5 times this mod removes the 5 times bit and makes them infinite like T3's energy shield and the Baragwin shield. This mod I can understand removes the nerf of the shields though if you ever found the running out of shields aspect of the game this mod removes that. Quote Share this post Link to post Share on other sites
Guest Posted November 15, 2017 Yep, I just don't understand why anyone would want to break the game's systems like that. Quote Share this post Link to post Share on other sites
Guest Qui-Gon Glenn Posted November 15, 2017 Yep, I just don't understand why anyone would want to break the game's systems like that.Good for you? People that make mods, make them because they want to, and don't really care about your opinion too much. If other people like it, they will download it, and if not no big deal move on to another mod that interests you. If you have nothing nice to say, please do us all a favor and say nothing at all. Quote Share this post Link to post Share on other sites
Guest Posted November 15, 2017 "The point" of this mod is if you don't like replacing Energy Shields after using them 5 times this mod removes the 5 times bit and makes them infinite like T3's energy shield and the Baragwin shield. This mod I can understand removes the nerf of the shields though if you ever found the running out of shields aspect of the game this mod removes that. Would then it not make sense to reduce the number of shields found through the game and increase their market value and component cost? Quote Share this post Link to post Share on other sites