DarthParametric 3,783 Posted December 10, 2016 File Name: Scoundrel Clothes with Scout Legs For TSL File Submitter: DarthParametric File Submitted: 10 Dec 2016 File Category: Mods TSLRCM Compatible: Yes Based on this request thread, this mod edits the K1 Scoundrel class starter clothes to use the legs from the Scout class, both of which are still in TSL's files, and sets this hybrid as the player clothes model (replacing the commoner clothes). Two versions are provided, the original Scoundrel jacket with the strip of pouches on the left, and one without the pouches. Additionally, the female texture for the pouchless version was edited to remove the strange detail on the right side. By default the pocketless versions will be installed, but if you prefer the pouched version then after installation is complete simply copy the content in the mod's OPTIONAL folder to your Override folder, overwriting when prompted. Notes: This is not compatible with any other mod that changes the player appearance.2da entries for the ModelB/TexB columns. Although the models will appear in the character creation screen, custom heads will not use the clothes in-game unless you edit their appearance.2da entries. Click here to download this file 3 Quote Share this post Link to post Share on other sites
CrashBandiTeam 18 Posted January 27, 2017 Wait, is it ported from K1, or self Modelled? just asking, because of the Porting rules Quote Share this post Link to post Share on other sites
superSzym 155 Posted January 27, 2017 K1 cloth models are present in TSL, too. Just unused. Quote Share this post Link to post Share on other sites
CrashBandiTeam 18 Posted January 27, 2017 Oh okay, i didn't knew, well, this is the con side of being too uninformed lol Quote Share this post Link to post Share on other sites
DarthParametric 3,783 Posted January 28, 2017 You could start by reading the description - the very first line says the files are in TSL. 1 Quote Share this post Link to post Share on other sites