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ttlan

Leaving Dxun at the end of the confrontation with Sith invading Mandalorian base

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403DXN_dlg\sith_att.dlg

 

 

End of confrontation of the Sith invading Mandalorian base of Dxun.

 

Entry 9 : Begin Mandalore cutscene to go to Iziz after Sith Attack

 

I suggest deleting the auto start to Iziz. Clenching and it is totally opposed to the principle of non-linear progression games for over 10 years or 15 years.

 

When you remove the call to the script "a_to_iziz", Mandalore just goes to his shuttle.

 

Join him there and open a conversation with him to leave when we want.

 

We need to add some conditional tests (probabely some new value for "c_sith_att") for not starting over from previous conversations with Mandalore.

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