JCarter426 1,220 Posted May 19, 2016 View File JC's Merchant Inventory Fix for K1 This is a slight fix to address a problem that arises with certain mods. Certain weapon and armor textures are present in some other models, so if you install a mod that alters the texture mapping of these items, it creates a bit of a mess. This mod replaces the textures in these instances, so they will always use the original game textures. If you don't have any other mods installed, this won't do anything. But it won't hurt to have it installed either. If you spot any more incidents of this problem, please contact me and I'll add it to a future release. Submitter JCarter426 Submitted 05/19/2016 Category Mods K1R Compatible Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted May 19, 2016 I actually included a similar fix in High Quality Blasters. Quote Share this post Link to post Share on other sites
JCarter426 1,220 Posted May 20, 2016 Ah, I wasn't sure if you had or not. I was working on this since I played with Toasty Fresh's models and I was planning to check out yours on my next go. Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted May 20, 2016 Yeah, initially I was going to let it slide but I changed my mind and did it at the last minute. I did the same treatment for the War Droid and Assassin Droid, which carry repeating blasters using the same texture name. Still a handy fix to have. Quote Share this post Link to post Share on other sites