DarthRevan101 104 Posted March 10, 2016 So I was finally taking a proper look at two issues with my mod that I though I had no idea to fix. Turns out, I have absolutely no idea how to fix them. Problem number 1: Here's my character. For some reason, whenever I load a saved game or (sometimes) load a module with him in the party, every green Twi'lek will have his head. It goes away as soon as you leave the module and come back, so I've ignored it until now because I have no idea what's causing it? I'm assuming it's something simple I did by mistake, but I can't think what. I also tried extracting the original twilek_m01.tga from KOTOR Tool and put it in the Override but it didn't help the issue. Problem number 2: The problem is pretty obvious, he's a bit low down... He also doesn't change pose if he changes alignment. I'm assuming this happens because he takes T3's place in the party. I don't know if this is fixable, but I thought I'd ask anyway. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 10, 2016 While actual modders probably know more than me. 1) This is probably a reference to the old texture inside the file, as was with the original TSLRCM Cyan fixes and recently in a thread here about modified headgear. Try modifying all mentions of the old texture on your new model. 2) This is due certain settings in appearance.2da. Rather than using T3's try copying over that of a PC. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted March 11, 2016 1) In addition to what Hassat Hunter said about the texture references, also make sure the model's name (near the very beginning of the model) matches the .mdl file's name (double-check that the names match AND that the number of characters is the exact same). 2) Try setting the cameraheightoffset in the appearance.2da row to ****. Quote Share this post Link to post Share on other sites
DarthRevan101 104 Posted March 19, 2016 Sorry for such a late reply, I haven't been able to try things out in a while. I checked the MDL and MDX file and there's no instances of the original twilek_m01 in them, and the cameraheightoffset is already set to ****. Is there something specific about T3's party member slot (7) that could possible cause it? Quote Share this post Link to post Share on other sites