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Posted

That would be an issue with the blade planes I would think. Are you using MDLOps 0.5 and the Replacer function? Just replace the hilt mesh, not the blade planes.

 

Oh I've been trying to do it with 3dsmax, I've just tried the replacer function and it came out even more wacky.

 

Is there a link to a decent tutorial somewhere?

Posted

Exporting an ASCII model from Max/GMax is the same for lightsabers as any other model, it's the compiling where the difference is. You need to use the Replacer function, taking a vanilla binary model and replacing the hilt mesh with the one from your ASCII model.

 

There were various tutorials that popped up over the years at Lucasforums. While this one is primarily concerned with converting models between games, it covers the same basic steps, and it is under a decade old (so still has functional pics) - http://www.lucasforums.com/showthread.php?t=211192

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