Kaidon Jorn 196 Posted February 26, 2021 (edited) You would in fact have to merge the workbench dialog files, with the script from workbench attunement mod, using the dlg editor. Meaning opening up SLM's workbench .dlg and inserting new nodes from scratch into the main body of the dialog. Copy and pasting the nodes and any checks and script from workbench attunement mod into SLM's. One day I should do that myself but no time. workbnch.dlg Edited February 27, 2021 by Kaidon Jorn included dlg file Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted February 27, 2021 (edited) Quote I'm having difficulty getting this mod to work, I can import the hilts using the KSE, but they don't appear in game in cutscenes? All I have is TSLRCM and M478EP (i've used the compatibility patch) and a couple of cutscene fixes. I've tried to deliberately keep a more barebones experience. Is it installing to the wrong place? (using the Steam version and selecting the Program Files(x86) root to install it too. Any help would be appreciated - i've got it to work before, I just can't remember what I did With Steam version of KotOR2 you absolutely have to use the LegacyPC version and install TSLRCM and M4-78 DL's from here on DS, installing them to ProgramFiles(x86)/Steam/common/KotOR2... No workshops may be used. Then install SLM and M4 patch. Edited July 17, 2021 by Kaidon Jorn Quote Share this post Link to post Share on other sites
JDub96 54 Posted July 13, 2021 So... I'm doing my first run with SLM installed and have noticed that the name crystal appears to be a color crystal in the save editor. Does this mean I won't be able to create the Exile's unique lightsaber until I get to Dantooine? Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 13, 2021 12 hours ago, JDub96 said: So... I'm doing my first run with SLM installed and have noticed that the name crystal appears to be a color crystal in the save editor. Does this mean I won't be able to create the Exile's unique lightsaber until I get to Dantooine? No the lightsaber quest isn't altered Quote Share this post Link to post Share on other sites
JDub96 54 Posted July 13, 2021 1 hour ago, Kaidon Jorn said: No the lightsaber quest isn't altered So I can create the exile's name lightsaber before I recover the name crystal? Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 13, 2021 28 minutes ago, JDub96 said: So I can create the exile's name lightsaber before I recover the name crystal? Well if you go to Dantooine as the first planet I suppose you could get the crystal before finishing the saber quest? I don't know I almost never go to Dantooine first. Because then the power crystals in the cave will be sucky lower level stuff. But I suppose you could possibly get the crystal first. Just try to avoid it? I dont know Ill try that this playthrough. Quote Share this post Link to post Share on other sites
JDub96 54 Posted July 13, 2021 I'm only confused because I'm used to the name crystal being a power crystal and not a color crystal. I've yet to build a lightsaber at all so I'm still kinda figuring this mod out. I don't know if it's like SotOR where the crystal corresponds to the hilt model, meaning I can't make the Exile's named lightsaber without the corresponding crystal. Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 13, 2021 No no, the lightsaber quest saber's color crystal is it's own thing. That determines the hilt model. The power crystal from the cave on Dantooine is also it's own thing ( the one that Kreia "upgrades" for you ). Quote Share this post Link to post Share on other sites
JDub96 54 Posted July 13, 2021 Oh. So, how do I get the name color crystal? Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 14, 2021 Do the lightsaber quest. Quote Share this post Link to post Share on other sites
Kumus’s Boma 0 Posted July 18, 2021 First of all I love this mod! Do you know what schematics/lightsabers you can get acquire on Nar Shadaa? The mod works great but I noticed for me that the ones on Nar Shadaa didn’t pop up (droid boss’s inventory didn’t have one). I just want to know so I can add them via KSE. Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 19, 2021 The droid boss in the Nar Shaddaa docks should've dropped the Coruscant Knight's schematic. Just wait a couple days...it'll get better. I fixed it from sticking yourself in the leg with a datapad. 1 Quote Share this post Link to post Share on other sites
Kumus’s Boma 0 Posted July 19, 2021 (edited) Thank you for the quick reply! Am I supposed to be getting anymore schematics/sabers from Nar Shadaa? I can’t quite remember but I thought there was one more Edited July 19, 2021 by Kumus’s Boma Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted July 19, 2021 The refugee sector does, yes. Quote Share this post Link to post Share on other sites
Def not the sandvich 4 Posted January 18, 2022 On 1/5/2021 at 4:32 PM, Trayusstudent1 said: I'm having difficulty getting this mod to work, I can import the hilts using the KSE, but they don't appear in game in cutscenes? All I have is TSLRCM and M478EP (i've used the compatibility patch) and a couple of cutscene fixes. I've tried to deliberately keep a more barebones experience. Is it installing to the wrong place? (using the Steam version and selecting the Program Files(x86) root to install it too. Any help would be appreciated - i've got it to work before, I just can't remember what I did if you're talking about the pre rendered cutsceens the sabers in those aren't affected as they're a video file. If you're talking about the ingame cutsceens that's odd because they should show whatever your character has in hand. Quote Share this post Link to post Share on other sites
sajp16 0 Posted February 18, 2022 With SLM and TSLRCM installed the crashs when you first meet Zez-Kai Ell on Nar Shadaa, before going to rescue Mira. Below are the list of mods currently installed: High Quailty Blasters - Steam Ebon Hawk HD - Steam Sion Retexture - Steam Corusant (Jedi Temple) - Steam Widescreen UI (Stretch fix) - Steam Fire and Ice HD - Steam TSLRCM SLM PartySwap Handmaiden & Disciple Same Gender Romance HQ Skyboxes JC's Lightsaber Visual Effects for K2 HD Atton Reskin Vibroweapon Repalcement TSL Improved Outfits Canon Exile Nar Shaddaa (Ultimate) Galloways Maps Upscale TSL - AI Upscaled PC and Party Potrait Overhaul TSL - AI Upscaled Icon Overhaul TSL Complete Character Overhaul (Legacy version) The game runs fine without SLM installed with these mods, however when I installed SLM with these mods it crashes when strying to load the scene mentioned above. What should I do to try and fix this? Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted February 18, 2022 Try putting zez.utc back into override from SLM patchdata folder. (?) Quote Share this post Link to post Share on other sites
Rainmaker1407 0 Posted March 6, 2023 For some reason the use item button doesnt seem to be working for the schematics, I can tell companions to build their lightsabers, and I got my lightsaber when I finished the quest but both the Coruscant Knight and Shadow's Meditation schematics wont activate. I'm using TSLRCM and PartySwap, the ultimate character overhaul and texture pack for each planet, high quality skyboxes and high quality blasters, so I have absolutely no clue why it'd break that button on exclusively the schematics. Any help would be appreciated Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted March 7, 2023 Were you granted the "Learn Schematic" force power when you built your lightsaber? Did you activate the schematic just like a forearm shield? Quote Share this post Link to post Share on other sites
Rainmaker1407 0 Posted March 7, 2023 No I wasnt granted the learn schematic force power, I dont know why I it didn't give me it Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted March 7, 2023 Can you give it to yourself with KSE and try it again? Quote Share this post Link to post Share on other sites
Rainmaker1407 0 Posted March 7, 2023 I gave myself the power, so I can now see the schematic in the hotbar but when I activate it, it doesnt do anything. I still only have access to my lightsaber and Shadowblade Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted March 7, 2023 Do you have "a_lrn_sch.ncs" or "kj_learn_scheme.ncs" in your override folder? Quote Share this post Link to post Share on other sites
Rainmaker1407 0 Posted March 7, 2023 I do, i've got absolutely no clue why it isnt working Quote Share this post Link to post Share on other sites
Kaidon Jorn 196 Posted March 9, 2023 I would uninstall that older version and use 2021. Quote Share this post Link to post Share on other sites