xephtastic 1 Posted May 31, 2015 Okay, so I'm not sure if this has been touched on before. I'm really new to this (just joined the site today), so I apologise if I'm just repeating a previous topic. If so, I'd love a link to said topic if it's been resolved. So. I want to customise my Exile. What I'm trying to do is extract some PC heads from Kotor tool for me to edit in Photoshop. I extracted one as a test and renamed the file extension to .tga but now the file is unusable. My question is: how do I use the .mdl files? Or how do I change them to .tga files so I can edit them and use them in the game? If you need any more information, let me know. I'd really appreciate any assistance you can give. Quote Share this post Link to post Share on other sites
Kexikus 995 Posted May 31, 2015 The .mdl file is the model file of the head. You can edit that one somehow, but I don't know how. But if you only want to edit the texture, you'll have to extract the texture and not the model! You can find it in ERFs, Texture Packs, swpc_tex_tpa.erf under P I think. If you export a texture from there, it'll be a .tga you can edit in Photoshop for example. 1 Quote Share this post Link to post Share on other sites
xephtastic 1 Posted May 31, 2015 Oh! Haha, I'm such a noob. Thanks for that! Quote Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted May 31, 2015 We all have to start somewhere. Quote Share this post Link to post Share on other sites