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21 minutes ago, HDR1 said:

I do have one question, is the party selection screen hard-coded? I ask because it is a bit of a hassle to switch the Handmaiden in/out of the party and it would be great if she was on the party screen. So I was wondering if it is possible to make Handmaiden or Disciple take someone else's place on the party screen? Goto would be the obvious choice since he is by far the least used party member by everyone. Because of this, putting Goto as the character you need to swap via the Partyswap item would be more convienent and it would also make the Handmaiden feel like a "true" party member instead of a droid that is.... well, useless.

I'm not sure how "hard-coded" it is, but it felt like it at the time given my knowledge of the game files - in that you can't add more buttons to the select screen, nor can you change which party slot corresponds to which button. The thing about Handmaiden and Disciple is, although they take up the same physical button on the select screen, they actually inhabit different positions on the table under-the-hood. This is why I first starting looking at potentially just adding another button in the GUI and letting Handmaiden correspond to that. I couldn't much make heads or tails of the GUI files, and I certainly didn't see anything linking the buttons to the actual party table. So that idea flew out the window.

The next approach was to find a way of making Handmaiden take up any other slot on the screen. Sadly, the only place she'd fit without actually replacing another party member, or potential party member, is right where she already is. Then I considered G0-T0, and having him be replaced as a party member in general so Handmaiden could take up his spot, and just letting him be a floating dummy on the player's ship. Here's the problem with that - work. I would have needed to comb through the game, remove every call specifically to G0-T0 (not associated by object tags) in both dialogs and scripts, and also change every call to the Handmaiden (not associated by object tags) for the purpose of putting her in a different place on the party select screen. And for all that work, I'd actually be removing G0-T0's content (which is tied to influence) from the game.

I looked at this and decided it was unfeasible. So, we have the item, because where she is is actually the best place for her. It was a compromise I made that was the best choice all around.

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I see, so currently it's not known how the party screen placements are determined. I figured if it had been as easy as switching some values (Handmaiden go to party button X instead of button Y) it would have been done. Still, a decade ago having both Disciple and Handmaiden seemed like it would never be possible, but you pulled it off. Maybe someday someone will discover more about the party GUI. I also understand how unfeasible replacing Goto would be, that's way more trouble than its worth.

Thanks for the quick reply and once again, fantastic work on this mod! It's a dream come true for a lot of us who have been playing this game for years.

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Hello DarthTyren,

I'd like to inform you of a bug that seems to be caused by your PartySwap mod. Specifically. After you've ...

Spoiler

entered the rebuilt Jedi Enclave on Dantooine and encountered the Jedi Masters, Handmaiden will appear to ask why Kreia did not go to join the Exile in their meeting. Kreia's voice line gets interrupted before it is finished. i.e. "Not it is a battl--".


The issue is repeatable on two different character profiles with polar opposite alignments. Could you check and see if the issue is there for you as well? Beside TSLRCM, I am using Leilukin's Visas Marr and Female Exile Romance mod along with their Handmaiden and Disciple romance mod.

Thank you for your time.

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On 4/22/2023 at 1:42 AM, RaztoR said:

I'd like to inform you of a bug that seems to be caused by your PartySwap mod. Specifically. After you've ...

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entered the rebuilt Jedi Enclave on Dantooine and encountered the Jedi Masters, Handmaiden will appear to ask why Kreia did not go to join the Exile in their meeting. Kreia's voice line gets interrupted before it is finished. i.e. "Not it is a battl--".


The issue is repeatable on two different character profiles with polar opposite alignments. Could you check and see if the issue is there for you as well? Beside TSLRCM, I am using Leilukin's Visas Marr and Female Exile Romance mod along with their Handmaiden and Disciple romance mod.

It's possible that your issue was caused by my mod because my mod also modifies the Rebuilt Jedi Enclave sequence. What happened after Kreia's line got interrupted? Did the game stop progressing?

Can you try putting this file in your Override folder and see if it fixes your issue?

650jedi.dlg

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Hi Darth Tyren, I wonder why get the cutscene of Atris telling Handmaiden to join when only two mods are installed(TSLRCM and PartySwap), but when entering the Ebon Hawk, the game completely goes black and can't do anything? My installation information does not provide any errors and warnings.

Can someone help me? I really want to play this mod

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Posted (edited)
On 4/23/2023 at 2:38 AM, Leilukin said:

It's possible that your issue was caused by my mod because my mod also modifies the Rebuilt Jedi Enclave sequence. What happened after Kreia's line got interrupted? Did the game stop progressing?

Can you try putting this file in your Override folder and see if it fixes your issue?

650jedi.dlg 604.22 kB · 0 downloads

After Kreia's line get interrupted, the scene will continue as normal. The bug simply acts as a voice-over skip similar to that of left-clicking during a conversation. The file sadly did not do anything to change the outcome of the scene.

I appreciate that you took the time to reach out and assist.

Edited by RaztoR

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5 hours ago, RaztoR said:

After Kreia's line get interrupted, the scene will continue as normal. The bug simply acts as a voice-over skip similar to that of left-clicking during a conversation. The file sadly did not do anything to change the outcome of the scene.

If you play TSL with the Aspyr patch, either on Steam or on GOG, dialogue and voice-over skipping can happen randomly. It can be fixed by restarting the game, or reverting the Aspyr patch. However, if even my file doesn't fix it for you, I'm afraid I have no idea why it happened.

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17 hours ago, Leilukin said:

If you play TSL with the Aspyr patch, either on Steam or on GOG, dialogue and voice-over skipping can happen randomly. It can be fixed by restarting the game, or reverting the Aspyr patch. However, if even my file doesn't fix it for you, I'm afraid I have no idea why it happened.

That does ring a bell. It has been a while since I played the game using the Aspyr patch. I am running the "legacypc" version on Steam along with Flawless Widescreen and some auxiliary mods that I do not believe to be relevant to the issue at hand. i.e. texture upscalers. However, I may decide to do a more thorough investigation if the issue cannot be replicated elsewhere when the partyswap mod is used either by itself or in tandem with your romance mods. The only other suspect I can think of is the latest TSLRCM version.

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On 4/29/2023 at 2:56 PM, RaztoR said:

That does ring a bell. It has been a while since I played the game using the Aspyr patch. I am running the "legacypc" version on Steam along with Flawless Widescreen and some auxiliary mods that I do not believe to be relevant to the issue at hand. i.e. texture upscalers. However, I may decide to do a more thorough investigation if the issue cannot be replicated elsewhere when the partyswap mod is used either by itself or in tandem with your romance mods. The only other suspect I can think of is the latest TSLRCM version.

And updates to RCM that I've yet to account for are likely.

CONFESSION TIME: I've kinda taken a break from KotOR modding and Star Wars in general, as I have far greater pursuits to occupy myself with. I've been doing a lot of writing and playing other games that before I never would have given thought to, not to mention taking my faith far more seriously. Logically, that means certain things would have to fall to the side to make room, and Star Wars ended up being one of those things I lost interest in, something I never thought possible.

This puts the future of the mod in a bit of a pickle: I can't spend much time working on keeping it updated, because that would require sinking hours of productivity into playtesting that I can't commit to anymore. I apologize for my silence and my absence, but only now have I actually gained the courage to say as much. So, though it pains me greatly, and I'll probably regret it in the short-term, after much careful contemplation on the matter, I have to believe this is what's best:

PartySwap is up for adoption.

If you would be interested in taking over future development, send me a DM explaining why you're the right person for the role and what your plans for the mod would be going forward. Why such a fuss? It sounds lame, but this mod is the biggest contribution I've made to the world to date. I don't want to just hand it over and suddenly have it botched and butchered beyond recognition like Disney's Star Wars - so yes, there's a bit of pride here. I feel like I'm handing over my child.

Until next time.

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On 4/30/2023 at 2:56 AM, RaztoR said:

I may decide to do a more thorough investigation if the issue cannot be replicated elsewhere when the partyswap mod is used either by itself or in tandem with your romance mods. The only other suspect I can think of is the latest TSLRCM version.

I just tested PartySwap with the latest version of TSLRCM again with the Aspyr patch on GOG,, both with and without my Handmaiden/Disciple romance mod,and I did not encounter the issue with Kreia's "No. It is a battle she must face alone" line, so I'm afraid I have zero clue on why it happened to you, especially since that line is not the only spliced VO used in either Party Swap and my mod, but apparently you did not encounter such issue with any other dialogue involving Handmaiden.

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Posted (edited)

Hello, firstly i would like to say thanks for amazing mod.

Secondly, i've installed the mod however it gaves me this error (Picture)
I'm using the TSLRCM (English) + M4-78EP (English) in steam workshop.

I don't know it's normal the error or it's because the workshop file. 

EDIT: made a pastebin about the logs here.

image_2023-05-23_000400470.png

Edited by Kelerick

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3 hours ago, Kelerick said:

i've installed the mod however it gaves me this error (Picture)
I'm using the TSLRCM (English) + M4-78EP (English) in steam workshop.

I don't know it's normal the error or it's because the workshop file. 

EDIT: made a pastebin about the logs here.

If you are subscribed to the Steam Workshop version of TSLRCM and you want to install a different mod that uses TSLPatcher, such as PartySwap, you need to point the TSLPatcher installer to TSLRCM's Steam Workshop folder, not the main KotOR 2 directory. For the TSLRCM + M4-78EP combined Steam Workshop mod, its folder is /\Steam\SteamApps\Workshop\content\208580\1402798020.

Since you have got errors and warnings for not installing PartySwap properly, you will need to do a clean reinstallation of your game, then reinstall PartySwap to ensure the mod is installed correctly.

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8 minutes ago, Leilukin said:

For the TSLRCM + M4-78EP combined Steam Workshop mod, its folder is /\Steam\SteamApps\Workshop\content\208580\1402798020.

Since you have got errors and warnings for not installing PartySwap properly, you will need to do a clean reinstallation of your game, then reinstall PartySwap to ensure the mod is installed correctly.

Thanks for the reply and clarification!

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