1Leonard Posted May 9, 2015 Posted May 9, 2015 I posted this in LF as well Recently I started playing with the idea of translating Kotor 2 vanilla with the TSLRCM mod installed into my native language (Dutch) so that other Dutch non-native speakers could understand the story better. I know that I should edit the dialog.tlk file for this huge task. What I want to know is do I also have to edit some .dlg files the TSLRCM mod uses? Of course I'll first ask the authors of the TSLRCM mod for permission to release my work before I do anything at all! Thanks in advance. Quote
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