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Maybe I'm slow, but just yesterday I noticed that when you switch to first person view while controlling Kreia or Visas (which we know both do not use eyes in normal sense) it produces this kind of effect:

 

Visas' view:

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Kreia's view:

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As you can see this vision can differentiate who is force user and who is not and who's light (blue - Disciple) or dark sider (red - Miraluka) or neutral (white - Exile at that time).

It's interesting. I might try it on some bosses, although the outcome is predictable.

Is it comes with a mod or with vanilla game? After all this years...

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Came with game from the first day. It was one of the features they showed during the game dev conferences calling it something akin to "a force power which can let you can see through walls".

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It's a cool feature though, and frankly gets very little praise for what it is. ..   :ermm:  (Considering how much work probably went into it)

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The player can get it with Force Vision from Visas.

It doesn't differentiate Force Users, just dark and light (and white means neutral). Most NPC's haven't their dark/light set properly, so it's not as useful as one may have hoped.

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just dark and light (and white means neutral)

Seems it differentiate enough for me though.

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