Mandalore 61 Posted June 26, 2013 This is ori'jate... Quote Share this post Link to post Share on other sites
coDyDaTallGuy 0 Posted July 1, 2013 This mod looks fantastic!!! You have out done yourself VP Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 3, 2013 Update:The scope of this mod has changed. Instead of making a new set of Sabers (as originally stated), we will instead be focusing on converting USM hilt, HOTOR hilts and any other random hilts to be compatible with this mod.Only 3 sabers (modeled by your truly) will be included and will be known as the Sith Lords pack. As you might imagine, they will be the sabers of Darth Sion, Nihiuls and Traya. After converting all of the saber models, maybe I'll have some inspiration to try some other hilts.Anywho, I'll offer updates as we go along converting USM and HOTOR hilts Quote Share this post Link to post Share on other sites
milestails 264 Posted July 4, 2013 Great idea VP. This will hopefully quell players' angst about USM compatibility issues with TSLRCM once and for all. Will you be using the Nihilus saber from your Hi-polygon sabers mod? PS - Don't forget QDJ's TOR Series Saber Mod! http://deadlystream.com/forum/files/file/154-tor-series-saber-mod/ Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 4, 2013 Nihilus saber from Hi Poly tin cans, yes. I'll probably even get the Hi Poly tin can models in there too (for the hell of it). Oh, by the way, unless you guys have any objections, I was just going to omit short sabers Quote Share this post Link to post Share on other sites
Darth_Sapiens 90 Posted July 4, 2013 Nihilus saber from Hi Poly tin cans, yes. I'll probably even get the Hi Poly tin can models in there too (for the hell of it). Oh, by the way, unless you guys have any objections, I was just going to omit short sabers I object! short sabers need to be done too, imho they are too often overlooked when it comes to hilt mods. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 4, 2013 I object! short sabers need to be done too, imho they are too often overlooked when it comes to hilt mods. It'd be far easier to just apply the bonuses to single sabers. The models themselves, I don't care for too much. The only benefit they have is for two weapon fighting, but if I add the offhand bonus, is there any benefit to having short sabers? Plus, I had in mind to try some other saber weapons that'll make you say "What's a short saber?" Quote Share this post Link to post Share on other sites
Darth_Sapiens 90 Posted July 4, 2013 sounds good Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 4, 2013 Update: 23 total sabers from USM have been chosen to be included in the mod. I left a few out because of the movie hilts (Anakin, Vader, Luke, Qui-Gon's etc) and the BA-122 Prototype I just wasn't sure what to do with it (since it's intended use is to be a breakaway saber). On top of that, I still have HOTOR to go through, and I've gotten permission from Evasto (Kotorfiles) to use two of his magnificent hilt. Next, I just need to make all of the hilt UTIs and necessary 2da edits and we could be looking at a release pretty soon here. Quote Share this post Link to post Share on other sites
Sith Holocron 2,479 Posted July 4, 2013 Did you get Quanon's sabers in there? Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 4, 2013 Did you get Quanon's sabers in there? I sent him a PM but he hasn't responded yet. Quote Share this post Link to post Share on other sites
Sith Holocron 2,479 Posted July 4, 2013 I can send him an email if you'd like. Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 5, 2013 Update: After a good long day of modding, I've managed to generate the 800 files that are required to make the 200 USM hilt/color combinations (20 hilts, 10 colors) Needless to say though, not everything is working correctly in game but that comes with the territory of mass generation of files. Hopefully I can work out the kinks. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted July 12, 2013 Update: After a good long day of modding, I've managed to generate the 800 files that are required to make the 200 USM hilt/color combinations (20 hilts, 10 colors) Needless to say though, not everything is working correctly in game but that comes with the territory of mass generation of files. Hopefully I can work out the kinks. Good work VP! Quote Share this post Link to post Share on other sites
Sith Holocron 2,479 Posted July 12, 2013 VP, might I say . .. you're awesome? There have been many folks pining for USM with TSLRCM. I can't blame them. Both mods are fun to use. However, it is VP that has done the most to make this possible. Add into this, he's making QDJ's hilts available in this as well as many other hilts available. If the new folks don't quite get the gargantuan effort expended here, I'll just say . . . bravo! Carry on, modder. Carry on! Quote Share this post Link to post Share on other sites
milestails 264 Posted July 12, 2013 My #1 candidate for mod of the year I dare say! Quote Share this post Link to post Share on other sites
The.Frosty.One 4 Posted November 23, 2014 Could someone please make a mod for Exar kuns lightsaber? A version of the single bladed version and the double bladed version? And don't lock it for dark side only please 1 Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted November 23, 2014 I have a double-bladed one... not the single though... however it won't be locked to dark side! Quote Share this post Link to post Share on other sites
The.Frosty.One 4 Posted November 26, 2014 Thank you!!! Is it upgradable? Quote Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted November 26, 2014 Yep. Any color, any crystal, lens or that other stuff. Quote Share this post Link to post Share on other sites