SithLordRevan 0 Posted August 18, 2012 So I am playing KOTOR II with TSLRCM and various other mods (all of which I checked on the compatibility page), and I have a problem. When I went through the bridge to the dormitories on Peragus, The harbinger docking animation didn't play, and I can't go on to the harbinger from the administration level airlock either. Anyone know what could have caused this, and how to fix this? Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted August 19, 2012 Could you list your mods (with links to them) anyway - just for the record? Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 19, 2012 Andrei's Dynamic Jedi Classes (ADJEC) Alternative Armaments Enhancement Mod Sith Assassin lightsabers Combat Simulation arena Curse of the sith Darth Nihilus Animation fix Ebon Hawk History Flamethrower mod Full Force Mod Force Power Boost by Arcesious Force Concentration Force Destruction Force Exhaustion Force Pause Handy Force Powers High level force powers with patch The HK-47 remote control thing by Lit Ridl HK-47 Melee-Saber Mod Improved AI (got some errors) Insulting Computer Panel The Ithorian cantina mod by deadly stream Coruscant Jedi Temple+Expanded KOTOR 2 Forms Teacher Kill disciple kill Ithorian Ebon Hawk Kolto Tank Newbiemodders Korriban expansion with TSLRCM patch Lost Powers Pack Molotov by shem Capital N fix Onderon Museum Remote Workbench Revan Flowing robes Shems feat progression Darth Shans rebalance Starport Visa mod Sith Regeneration (Darth sion force power) Telos polar sidequest Tomb of Azgath N'Dul with patch TSL Improved Loading screens Trade war TSL Galaxy map fix All 3 TWO Retexture packs:Blaster rifle, Heavy Blaster,Heavy Repeater Ultimate sound mod Warp and cheat pad Xedi Xarwarz retextures (no peragus)2012 2011(for the ones not in 2012) Party XP fix Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 19, 2012 Also, when I left the dormitories, a convo with kreia triggered, but it was like it would be before the harbinger coming, and she was still in the morgue. So the script to have me have a convo with kreia is working, but apparently it hasn't triggered the Harbinger being there. Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted August 19, 2012 I can provide authors and links if needed. We asked for a list the mods with the links. We're not going to hunt down everyone of those mods so you're going to have to do the leg work for us. Update this post with those links. Quote Share this post Link to post Share on other sites
bendarby24 24 Posted August 19, 2012 Yep . . . I know for a fact some of those mods are incompatible with 1.8 but I don't know which one would be causing that The ones I think are incompatible are: Telos Polar Sidequest Starport Visa mod Darth Shan's Rebalance Also, I think that Tomb of Azgath N'Dul with patch is not compatible with Newbiemodder's Korriban expansion with TSLRCM patch Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 19, 2012 finished. All links are there. Yep . . . I know for a fact some of those mods are incompatible with 1.8 but I don't know which one would be causing that The ones I think are incompatible are: Telos Polar Sidequest Starport Visa mod Darth Shan's Rebalance Also, I think that Tomb of Azgath N'Dul with patch is not compatible with Newbiemodder's Korriban expansion with TSLRCM patch Are you sure that those are all incompatible? And if so, how do I un install a tsl patcher mod? And why would any of those affect the harbinger? Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 20, 2012 Yep . . . I know for a fact some of those mods are incompatible with 1.8 but I don't know which one would be causing that The ones I think are incompatible are: Telos Polar Sidequest Starport Visa mod Darth Shan's Rebalance Also, I think that Tomb of Azgath N'Dul with patch is not compatible with Newbiemodder's Korriban expansion with TSLRCM patch Wait - are these incompatible with each other or are they incompatible with TSLRCM? Quote Share this post Link to post Share on other sites
JK JA's Jaden Korr 30 Posted August 20, 2012 (edited) Yes, I've also recently had this exact problem too but I'm not sure of all the mods I have got. I do have most of the mods that SithLordRevan has but as my override folder is over a gigabyte I don't know all of them. I've been careful to make sure most of them are compatible and it must be a recent mod because I have never had this problem before. I tried to just use a warp console to get past it but it is causing the Visas Marr cut-scene after the Ravager movie to freeze half way through. I also have the same problem with Kreia's cut-scene in the dormitories. Edited August 20, 2012 by Sith Holocron Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 20, 2012 Yes, I've also recently had this exact problem too but I'm not sure of all the mods I have got. I do have most of the mods that SithLordRevan has but as my override folder is over a gigabyte I don't know all of them. I've been careful to make sure most of them are compatible and it must be a recent mod because I have never had this problem before. I tried to just use a warp console to get past it but it is causing the Visas Marr cut-scene after the Ravager movie to freeze half way through. I also have the same problem with Kreia's cut-scene in the dormitories. You can look @ your browser history to see which mods you downloaded. Quote Share this post Link to post Share on other sites
JK JA's Jaden Korr 30 Posted August 20, 2012 You can look @ your browser history to see which mods you downloaded. I don't think my browser history goes that far back but I'll try. Edit: oh now I see my recent mods, never mind! Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 20, 2012 I don't think my browser history goes that far back but I'll try. Edit: oh now I see my recent mods, never mind! could you give a list of your mods? Quote Share this post Link to post Share on other sites
milestails 264 Posted August 21, 2012 Wait - are these incompatible with each other or are they incompatible with TSLRCM? Incompatible with TSLRCM.... Additionally: Improved AI by Stoffe - "(While this mod mostly works, it cause some problems with one scene on Nar Shaddaa (you might be unable to select a third teammember during a cutscene so have to do some hard battles with just Bao-Dur and Atton))." -from the 1.8 compatibility list. Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 21, 2012 Incompatible with TSLRCM.... Additionally: Improved AI by Stoffe - "(While this mod mostly works, it cause some problems with one scene on Nar Shaddaa (you might be unable to select a third teammember during a cutscene so have to do some hard battles with just Bao-Dur and Atton))." -from the 1.8 compatibility list. Wouldn't you think telos would be on the list? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2012 What's up with Telos? Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 21, 2012 What's up with Telos? Im referring to the polar plateau side quest, which is apparently incompatible. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2012 Well, there are lots of mods, not all known to us, which can be incompatible (the sticky is just a fraction, can't list everything). Never heard of this one before. But looking at the download provided, yes, definitely incompatible... Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 21, 2012 Well, there are lots of mods, not all known to us, which can be incompatible (the sticky is just a fraction, can't list everything). Never heard of this one before. But looking at the download provided, yes, definitely incompatible... Sorry to ask, but is there a easy way to remove TSL Patcher mods? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2012 Place back the files in the backup folder, and remove anything added to override beside that... Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 21, 2012 But wouldn't that undo the changes after I installed it? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2012 I'm pretty sure that's the definition of "remove"... I am confused now Quote Share this post Link to post Share on other sites
JK JA's Jaden Korr 30 Posted August 21, 2012 Well I have about every mod SithLordReven has, if that helps, but it will take me days to look up all of my mods. I said before my override folder is over 3 GIGABYTES of data so... it will take a long time for me to find them all. It will take even longer to find the links. I'll start with some big ones a) TSLRCM 1.8 (I don't think a link is needed), ALL of SLR's mods except the dancers outfit one,Cap. N fix, ADJEC,All 3 TWO Retexture packs,and some others that I know are compatible that are on his list. More to come later Quote Share this post Link to post Share on other sites
SithLordRevan 0 Posted August 21, 2012 I mean mods I installed after telos polar sidequest, or any mod I'm removing. Quote Share this post Link to post Share on other sites
JK JA's Jaden Korr 30 Posted August 21, 2012 Your talking to H.H. not me right? edit also im typeing on my kindle ereader so its hard to type;) Quote Share this post Link to post Share on other sites
bendarby24 24 Posted August 21, 2012 Yes, it would also remove/modify any mods you installed after that mod and most likely break those mod because the back up files are usually the most modified and important files of mods. I recommend that you reinstall the vanilla game with a fresh override folder. Hope that helps Quote Share this post Link to post Share on other sites