ZM90

K1R Impossible Difficulty Impressions

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I would like to get feedback from the community on how hard you thought Impossible difficulty was for those who played it as I haven't personally been able to do a complete run-through of K1 with it. From what I gathered when I tested it with it on though it made Bendak Starkiller near impossible for example. Also this song right here is what I think best represents Benak on Impossible difficulty http://www.youtube.com/watch?v=9pPQnhhUqtU Anyway I'd like to get feedback from you guys. So how was "Impossible Difficulty"?

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I think that a song with a lot of uncensored words would fit better. After all, I had huge problems with him on Normal difficulty and I can't imagine the hate I'll generate when after 1 hour I still can't beat him. Maybe my eyes will turn yellow, who knows :D

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I can't imagine the hate I'll generate when after 1 hour I still can't beat him. Maybe my eyes will turn yellow, who knows :D

 

I dare you to try to beat the game on Impossible Difficulty. Go ahead it's in the downloads section. Also every time you die on Impossible Difficulty I will somehow know it and will play "You are dead" every time you die. :P lol.

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Nuh-uh, I'm not that crazy. Even though I'm more experienced now and actually use stimulants and force powers, instead of just hacking and slashing and selling everything, I doubt I'll be able to leave Taris without cheating. I think they named it Impossible difficulty for a reason :cool:

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Game is still to damn easy :/. Even without redhawks item stuff I was hoping for more of a challenge when I fought Solomon,Bendak and Malak(especially Malak since this difficulty mod is compatible with another difficulty mod that I use due to not using the same file AND another file I had that ups his stats). Perhaps when you release your next version could you kindly add a higher difficulty option please?

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Game is still to damn easy :/. Even without redhawks item stuff I was hoping for more of a challenge when I fought Solomon,Bendak and Malak(especially Malak since this difficulty mod is compatible with another difficulty mod that I use due to not using the same file AND another file I had that ups his stats). Perhaps when you release your next version could you kindly add a higher difficulty option please?

 

I cannot add a higher difficulty option because Impossible is the highest difficulty that Bioware cut and because K1 only allows 4 slots for difficulty which gives us Easy, Normal, Difficult. and Impossible. The other 2 cut difficulties were Very Easy and Hard. There is nothing higher than Impossible unless I want to go outside of the realm of restoring content. Perhaps maybe if I feel like it I could do a even higher difficulty as a standalone mod but, not for K1R.

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I cannot add a higher difficulty option because Impossible is the highest difficulty that Bioware cut and because K1 only allows 4 slots for difficulty which gives us Easy, Normal, Difficult. and Impossible. The other 2 cut difficulties were Very Easy and Hard. There is nothing higher than Impossible unless I want to go outside of the realm of restoring content. Perhaps maybe if I feel like it I could do a even higher difficulty as a standalone mod but, not for K1R.

 

I understand. No problem. Sorry if I sounded ungrateful mate. I am glad that the difficulty is higher regardless! I appreciate your efforts and I apologize if I came out as otherwise.

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The game in no way becomes hard, but the mod does make it considerably more challenging (and interesting, that is if you like challenge).

Thumbs up for this mod, I wish there was something like that for KOTOR2, as it's a veeeery easy runthrough.

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