VojtaNesvadba 2 Posted 23 hours ago Hi! Long time no see! I haven't played KOTOR since early 2020-ish and now I have a serious urge to give it another shot and I wonder whether it is possible to run KOTOR games on custom 4:3 resolutions? In my case, 1440x1080? Preferably on the GOG version of the games. I don't know how to Google this since it always gives me tutorials for widescreen but I really want to try it the old way, it has some flavor to it honestly (just finished Warcraft 3 like that and it was awesome). Also, if I somehow achieve it, do any mods break on 4:3 resolutions? Of course I exclude the widescreen fixes... Quote Share this post Link to post Share on other sites
Salk 444 Posted 5 hours ago There are a few mods that probably assume that everyone is playing on a 16:9 widescreen nowadays. I, like you, play at a 4:3. The possible issues are mainly aesthetics with cameras shot being framed for a 16:9 picture, from what I understand. I don't have any info instead about playing the game at 4:3 custom resolutions. Quote Share this post Link to post Share on other sites
VojtaNesvadba 2 Posted 5 hours ago 37 minutes ago, Salk said: There are a few mods that probably assume that everyone is playing on a 16:9 widescreen nowadays. I, like you, play at a 4:3. The possible issues are mainly aesthetics with cameras shot being framed for a 16:9 picture, from what I understand. I don't have any info instead about playing the game at 4:3 custom resolutions. Well my best shot was to use gamescope (since I am on Linux) and just to render at 1280x1024 integer so I get black bars on the sides and thin ones above and below the game window as well. I honestly believe that the shooting minigame might work better on 4:3 as well due to the screen proportions. I will have to get there to know of course. And about the camera shots being framed at 16:9, isn't that a regular feature? I gave the game like an hour or so with TSLRCM, Community Patch and N-DReW's Bug Fix Collection and the only issue I have so far with the aesthetics is how the holograms have overlapping issues which I believe is fixed in some other mod (edit: just found one lol). Quote Share this post Link to post Share on other sites
Salk 444 Posted 31 minutes ago Well, the original games were developed with 4:3 resolution in mind. KotOR more than TSL, I think... So no, the camera shots should not be framed for 16:9. Another matter is what modders do. The K1 CP does frame shots for assuming 16:9 resolution. Probably TSLRCM, too. But I played the sequel (with TSLRCM) only once several years ago, so I could not really say. Quote Share this post Link to post Share on other sites