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Posted

Party at Davik's


This is yet another entry from me as part of the Snigaroo mod build request found here.

This modification was created after a request made by Snigaroo as part of his Mod Build for K1. The main purpose of it is to deny the original game logic of having to „fetch” the rest of the party not present at Davik's while the massive destruction of Taris is already well under way and at the same time make sure that Calo Nord won't miss noticing the presence of Bastila at the showdown, whether she was elected to be the second henchman to infiltrate Davik's Estate. Enjoy!


  • Submitter
  • Submitted
    09/09/2025
  • Category
  • K1R Compatible
    No

 

  • 6 months later...
Posted (edited)

I am sorry to report that the modification has been not working properly for a number of users due to some timing issue which did not occur to me when testing on my work computer.

Now the soft lock reported should no longer happen to anyone. Those that have a game going and are using the K1 CP a new installation is not needed. It is enough to drop the updated k_ctar_ptyrdy.ncs file into the Override folder. Those that do not use the K1 CP instead must drop in the Override folder the following files as well: cp_tar08cam01.mdlcp_tar08cam01.mdxcp_s_calonordtar.mdl, and cp_s_calonordtar.mdx.

Many apologies to those of you who were subject to this unpleasant experience.

Edited by Salk

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