Dark Hope 1,548 Posted Friday at 09:10 PM Good afternoon) Is it possible to fix this: Spoiler 1 Quote Share this post Link to post Share on other sites
SithNadd 17 Posted Friday at 09:52 PM I’m not certain without checking, but I’m pretty sure the armour pieces are part of the level geometry and the metal boxes and kiosk are placeables. If so, the simplest solution would be to just move the placeables elsewhere, or take them out completely. Or you could modify the level geometry to remove the armour pieces or put them elsewhere and adjust the walkmesh to match. Either way, it’s definitely doable. Quote Share this post Link to post Share on other sites
CapitaineSpoque 77 Posted 9 hours ago Ive fixed this for my own mod. I also removed the middle armor piece because it was poorly rescaled. SithNadd is right, all you have to do is to edit the module model and the .git for the placeables location. Quote Share this post Link to post Share on other sites
Salk 402 Posted 3 hours ago What place is that? Quote Share this post Link to post Share on other sites
SithNadd 17 Posted 44 minutes ago 3 hours ago, Salk said: What place is that? Kebla Yurts store, I believe. I recognise the Taris textures and that’s the only place I can think of that has the armour models cut up and dotted around like that. Quote Share this post Link to post Share on other sites