Jump to content

Recommended Posts

Posted

Hi there!

I am trying to add as much appearances as possible to K1, and I saw this awesome mod by DarthParametric that adds a female rodian npc model to TSL :

I tried to convert this work to K1, but the model just bugs out. So I figured i would do this myself, inspired by DP's work. So via Blender, I used the PFBBS model as a base just like him (the female scoundrel model), I deleted the human hands from the left and right arms. Then, I replaced both hand geometry + the neck geometry in the scoundrel cutscene dummy with the ones from the N_Rodian model. Then i deleted the arm/forearm from the rodian arms to keep only the hands, and i moved them from the rodian model to the scoundrel model. I did the same for the head model from the rodian to the scoundrel model. I of course changed the supermodel from the scoundrel model from S_Female03 by N_Rodian to have the animations.

Until this part, everything is doing kinda fine. Now the part where i struggle is to rescale and reposition the hands and the head, because they're too big and they're not located at the right place. I linked both screens, this is the result in Blender and in game.

So as you can see i still need to move + rescale the head, both the model and from the cutscene dummy, and same for the hands. If someone has any insights about this, because atm everything i've tried lead to cursed results.

Ty!

Sans titre 2.jpg

Sans titre 1.jpg

Posted

Hrm, I was supposed to add a K1 version as a modder's resource. I guess I never got around to that? Whoops. Shouldn't be a big deal, I just need to recompile the model. I'll take a look at it tomorrow.

As to the scaling, regardless of whether you want to scale the body up or the Rodian down, you should do a uniform scale of the whole body, matched against a static target mesh. At least to get things into the ballpark. Then you'll need to tweak to get them to mate nicely. Looks like you've got a scale mismatch between the meshes and the rig.

  • Like 1
  • Light Side Points 1
Posted
7 hours ago, DarthParametric said:

I was thinking I should also do a version using the TOR-ported Rodian. That has regular-sized hands.

Hum this is the one you introduced with the diversified jedis on star forge right?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.