Sith Holocron 2,632 Posted 11 hours ago While you get an answer on the severed arm polys, I was wondering how close you are to releasing your swoops? Quote Share this post Link to post Share on other sites
Dark Hope 1,774 Posted 8 hours ago 2 hours ago, Sith Holocron said: While you get an answer on the severed arm polys, I was wondering how close you are to releasing your swoops? Soon) 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,951 Posted 4 hours ago 9 hours ago, Dark Hope said: Are you planning on doing this? The mod is basically ready for publication. Your permission is needed. I've done it. Do you want the stump still UV'd to fit the vanilla PLC_GenCorpse texture, or expanded take up the full 0:1 UV space since you presumably have a standalone texture? I can do the same with the hand and arm. Resize their UVs and assign them a single custom texture. Edit: I just went ahead and remapped it. Hand, arm, stump all now share one unified custom texture. UV layout guide is included in the attached (using the custom texture name). As for releasing it, go ahead, you know the drill. K1_Placeable_Severed_Arm_Restumped.7z K1_Placeable_Severed_Arm_Restumped_Glass.7z 2 Quote Share this post Link to post Share on other sites