JackInTheBox Posted May 30, 2023 Posted May 30, 2023 I have a good deal of K1/2 Concepts scrounged up(Original game art for environments, characters, ships, etc) Id like to make it into Loading screens. For K2, its not an issue. K1 needs its Loading elements redesigned. Not sure if that has to do with scripting or modeling. I think i saw some redesigned loading screens in Member Gallery a while back. Basically the windows above the loading bar need to be way larger (aka K2) and text box needs moving. Quote
DarthParametric Posted May 30, 2023 Posted May 30, 2023 Like pretty much everything else to do with the interface, the size/position/layout of individual elements is controlled by a GUI file, in this case loadscreen.gui, as seen here in the Visual KotOR GUI Editor (vanilla on top, High Res Menus + Loadscreens in Colour modded below): Quote
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