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Found 3 results

  1. Hello, I've been fiddling around in Blender, attempting to export a custom model as .mdl and .mdx files for a mod I've been working on. Unfortunately I have no knowledge in using Blender or any other 3D model editor! Could someone please properly rig and export my custom model and texture? Attaching .blend file and texture. Any help would be much appreciated, many thanks in advance! cat.blend
  2. Okay so, I'm really in need of some help. I've been trying my hardest to create a custom color lightsaber for my game, to be used in a content pack that I'm currently working on. The problem is that I cannot for the life if we figure out how to extract models, open them, edit them, and repack them. I've been trying for the better part of the past 2 days to try to get that to work, I can't get 3DS Max or blender to work on my computer, because of the computer's age, blender just absolutely doesn't want to load at all it crashes as soon as it opens. Since I obviously am not going to be making much progress on my own I decided I'd reach out in the community and see if anybody with more skill and more experience in the matter can help me create the model that I need. I'm basically attempting to make a teal color lightsaber.
  3. I thought it would be fun to try and make a custom bipedal T3-M4 mod for my playthrough, I was going to RP being a droid nut and freak some of my friends out lol I've modded a few games before (Monster Hunter World, and Mordhau) but, of course Kotor 1 is its own beast. I'm following a few guides, but I'm stuck before I even really began because I can't seem to find T3's .MDL file to edit in the first place! Here is a screenshot of my Kotor Tool. And any advice any of you guys have is appreciated, I'm out of my element haha. Oh and just to be sure, it is possible to change just T3's model right? I was worried that since I can't seem to find him in the party .Mdl's that he had a shared model with the other astromechs, and that any changes to his model would affect them too. I hope that isn't the case.