Not sure if this is the right place to put this, but this section seems the most applicable.
I haven't completed TSLRCM 1.8 to the end yet, but I read that Bao-Dur's death when raiding the HK factory with HK-47 is not included. Proof that this was intended is here under the "Game Questions" section on Chris Avellone's blog: http://forums.obsidian.net/index.php?automodule=blog&blogid=1&showentry=120
Since the idea fits in the plot considering that the only time you see him after the battle of Telos is in a presumably post-mortem hologram, I suggest this form of small addon with minimal VOs if none can be found:
You start out on the telos landing pad before the base. Bao-Dur and HK-47 begin to move out, but military droids arrive. Bao-Dur readies his weapon, and may motion for HK-47 to enter the base. The player then sees a cutscene of HK-47 moving to enter the base while Bao-Dur begins to fight the droids and maybe a boss Tank droid. The player then gains control of Bao-Dur. Bao-Dur destroys several droids, but a cutscene plays showing Bao-Dur being fatally shot. Bao-Dur's items are returned to the player's inventory and the regular TSLRCM hk factory sequence commences.
Such an addon would clearly wrap up Bao-Dur's fate, and fits within the TSLRCM plotline:
Grenn notices Bao-Dur is gone.
Bao-Dur's failure to appear in the Malachor fight would make sense.
Kreia would not be able to know he died because she can't see any thoughts from him when he was alive. This still would hold true if he's dead.
This would be the reason he sent his remote to reactivate the Shadow generator instead of doing it himself.
Exile and co. would not know this because no one in the party witnessed his death except HK-47. HK-47 does not meet back up with the party before the end of the game to inform them in TSLRCM.
Finally, this would restore intended content. What do you think of this proposed addition?